The Souljourner
First Post
I know I saw one somewhere, but for the life of me I can't remember where. I seem to remember it was pretty mediocre, but I want to take a look for ideas anyway.
I have a neat idea about a gnome tinkerer who is actually a wizard in rules terms, except all his spells are actually inventions in game. Levitate is a personal hover belt, melf's acid arrow is a gun that shoots balls of acid, etc.
There was a feat somewhere that let you activate a wand (staff?) using a spell slot instead of a charge... anyone know where that is and what it was called? I figure most of these devices will be wands in rules terms, but I'd like him to be able to tinker with it in battle and be able to fire it without losing "fuel".
-The Souljourner
I have a neat idea about a gnome tinkerer who is actually a wizard in rules terms, except all his spells are actually inventions in game. Levitate is a personal hover belt, melf's acid arrow is a gun that shoots balls of acid, etc.
There was a feat somewhere that let you activate a wand (staff?) using a spell slot instead of a charge... anyone know where that is and what it was called? I figure most of these devices will be wands in rules terms, but I'd like him to be able to tinker with it in battle and be able to fire it without losing "fuel".
-The Souljourner