GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

Hey U_K! I have a question about the Boons for you.

Fire away buddy.

If you can only get Boons at Divine Ranks 1,2,4,8,16 (Which is what I got from the progress update,)

That's the current build (I've been toying with minor differences but that seems the best)

are you forced to skip out on certain tiers of Boons or buffs?

Each time you gain a new Divine Rank you can change all your Divine Boons.

Also if you gain a new Divine Rank and your Ability Scores improve you could choose stronger Divine Boons (with higher Prerequisites).

Also, are there any other major non-leveling progression buffs as well other than Purviews and Boons?

Divine Ranks. Potentially Artifacts.
 

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Hey U_K! Can you tell us some more about the mass combat rules for the God Rules? Specifically, I was wondering what DR a character would have to be to handle 50,000 goblins/orcs/other minor humanoid medieval troops solo, and what a DR 20+ scale mass combat would look like, and how many dice would be rolled in such a scenario.

Hope everything's going great,

Arcane :)
 

Hey U_K! Can you tell us some more about the mass combat rules for the God Rules?

There are rules for creating Units of creatures in the book. All done on one page...with a few examples of the Template in the Epic Spell Section: "Orc Army", "Company of Devils", "Reign of the Iron Golems" (where it literally rains 10,000 Iron Golems then they fight for you).

Specifically, I was wondering what DR a character would have to be to handle 50,000 goblins/orcs/other minor humanoid medieval troops solo,

Well, off the top of my head (without looking it up) I 'think' Orc Army is either a CR 24 or 28 Unit and that is 10,000 Orcs.

and what a DR 20+ scale mass combat would look like,

Likely battling Kantor's Dust Swarms, Kynomorphs such as the Ur-cat.

and how many dice would be rolled in such a scenario.

My suggestion is never roll more than 19. Instead just roll 10 dice and multiply the result, then roll any odd dice.

So 1-19 dice...just roll the dice.
20 dice or more, roll 10, then double it, then roll the odd dice.

ie. 69d6 dice = Roll 10d6 x6, + roll 9d6.

At Divine Rank 20 I'd expect the damage would be approx. 4000 dice (before mods).

Hope everything's going great.

Chapter 5 looking good. Chapter 6 still a nightmare but I think I 'cracked the case' yesterday and I am writing my Universal Boon Properties Table today (so everyone can build their own Divine Boons - and it keeps my balance worries in order) and that should help facilitate finishing the Chapter.


I appreciate the interest amigo! ;)
 

Here's another question! How much damage would a DR 30/Supernal level entity specced for Melee combat do on a particularly good round, and what kind of weapon/modifiers would that Immortal use to deal that much damage? Also, are there any custom Immortal-tier weapon types, like Daiklaves from Exalted, or other particularly over-the-top weapon types?

-Arcane :)
 

Here's another question!

Fire away amigo - I appreciate the interest.

How much damage would a DR 30/Supernal level entity specced for Melee combat do on a particularly good round,

Tricky to calculate at this point since the Boons chapter is still being worked on - plus the last few tiers go a 'tad' crazy. At Divine Rank 30 (ie. the Dungeon Master enters the fray) baseline you are likely hitting 100,000 dice before beginning to factor the Boons. Plus they could have x10 Crit Damage and the crit impact hits every enemy in sight and once they scored a Crit on you every subsequent hit from anyone on you is a Crit and their Crit Duplicates you and the copy now also attacks them.

and what kind of weapon/modifiers would that Immortal use to deal that much damage?

With a Strength or Dex of 30+ Gods of War can get Boons that allow them to always hit unless they have Disadvantage on a Roll. So attack bonus gets less of an issue the higher you go.

Also, are there any custom Immortal-tier weapon types, like Daiklaves from Exalted,

I'm not familiar with Exalted. But I am sure you'll have enough potential items to scratch that itch.

or other particularly over-the-top weapon types?

You mean like the Big Bang Bell...?

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Minor update, I have tweaked the Damage Threshold Rules so that the baseline is now Hit Dice x 0.3 rather than Hit Dice x 0.5.

Behind the Curtain, the new Damage Threshold formula is: (Material* AC x 0.0273 rounded down to nearest tenth) x Hit Dice.

*Not Monster AC

So...
An Adamantine Golem (CR 24 with 60 Hit Dice) would now have Damage Threshold 36; whereas Nezha (also CR 24, 60 HD) would have Damage Threshold 18.

The change is a bit more forgiving. Testing of Boons like Adamantine (Anvil) Form work better with the new scaling. Right off the bat (Tier 2 Divine Boons...with Tier 1 being Epic Boons) you'll be able to take Boons that give: Stone Form, Steel Form, Elastic Form, Sand Form, Plasma Form etc. and these come with multiple features (usually six) and drawbacks (any more than 3 features need to be cancelled by drawbacks that cannot be mitigated).

While on the face of it, Steel Form would seem more powerful than say Stone Form it might have different Vulnerabilities that mean for your Immortal one might be a better fit over an other. For instance if you are a Sky-god you get Lightning Immunity and Acid Vulnerability (among other things), you probably won't want to take Steel Form which has Lightning Vulnerability and that would supercede your Lightning Immunity, etc. So there is a bit of planning to be done when putting your build together - remembering of course Immortals can change all boons each time they gain a new Divine Rank. So you won't get stuck with a bad choice for too long.

The higher the tiers the more ridiculous the Forms: Quark Form, Anti-Matter Form, Neutronium Form...and those are just the mid tier Boons. ;)

The Universal Boon Properties table mean you will be able to create your own Divine Boons or Form-Boons within a few minutes. Even though I have a good amount of boons I can't cover every possibility in the book - try as I might. This chapter alone is over 80 pages and counting.
 

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