mysticknight232
First Post
Races:
Elves and shifters are the most common
I'm looking to play a seeker in our new LFR campaign so we're trying to pay close attention to rules and little details. The above was taken directly from the Seeker preview PDF from October 2009 and got me to thrinking about ranged classes using a thrown weapon instead of a bow, crossbow or sling. There is also a nice picture in the PDF file of a PC dual-wielding a pair of what i think are Heavy Throwing Axes, having already loosed one which is sticking out of the collerbone of the enemy (very cool imo). My question is how would you account for a ranged class that wants to use Thrown weapons instead of something like a Bow or Crossbow? Do you force the player to purchase a dozen throwing weapons or just assume it returns to him? This is bad for flavor...but good for record keeping. Something small like throwing knives or shuriken aren't much of an issue, i'm really just talking about larger thrown weapons such as Javelins or Heavy Throwing Axes. These are expensive for 1st lvl characters to buy more than 1 or 2 total at 1st lvl.
This also goes for a magic item with the same concept. Let's say i'm a ranged throwing class and i find a sweet Magic Javelin. Do i have to retrieve it after each time i throw it? that would seem to totally kill the ranged class concept.
Thanks and happy hunting!
seekers, since both their natural inclinations toward
primal paths and their inherent abilities make them
well matched with the capabilities of the class. Goliaths
who favor ranged combat sometimes become
seekers (preferring thrown weapons over bows
or crossbows), and wilden seekers are also fairly
common.primal paths and their inherent abilities make them
well matched with the capabilities of the class. Goliaths
who favor ranged combat sometimes become
seekers (preferring thrown weapons over bows
or crossbows), and wilden seekers are also fairly
I'm looking to play a seeker in our new LFR campaign so we're trying to pay close attention to rules and little details. The above was taken directly from the Seeker preview PDF from October 2009 and got me to thrinking about ranged classes using a thrown weapon instead of a bow, crossbow or sling. There is also a nice picture in the PDF file of a PC dual-wielding a pair of what i think are Heavy Throwing Axes, having already loosed one which is sticking out of the collerbone of the enemy (very cool imo). My question is how would you account for a ranged class that wants to use Thrown weapons instead of something like a Bow or Crossbow? Do you force the player to purchase a dozen throwing weapons or just assume it returns to him? This is bad for flavor...but good for record keeping. Something small like throwing knives or shuriken aren't much of an issue, i'm really just talking about larger thrown weapons such as Javelins or Heavy Throwing Axes. These are expensive for 1st lvl characters to buy more than 1 or 2 total at 1st lvl.
This also goes for a magic item with the same concept. Let's say i'm a ranged throwing class and i find a sweet Magic Javelin. Do i have to retrieve it after each time i throw it? that would seem to totally kill the ranged class concept.
Thanks and happy hunting!