good 1-20 level module?


log in or register to remove this ad

Nightfall said:
Then it's just Bronocosaur Rex in D&D. :p :)

I will definitely use this campaign, when I will prepare my "Sliders" campaign (small episodes in different campaign worlds and systems, based upon the Crossgen model of Chosen in each universe) together with Xcrawl, Weird Wars, Second World, Spellslinger, some of the Polyhedron mini games, Sidewinder Recoiled, Dragonflight, Hamunaptra, Relics and Rituals: Excalibur und Olympus and so on... (a good way some of my dusty campaign books will see the light of day)
 




Key of Destiny
Spectre of Sorrows
Price of Courage


All together, these three make up the Age of Mortals campaign for Dragonlance. Takes you from 1st level through to 20+.

Cheers,
Cam
 

Cam,

Sorry I just figured he didn't feel like playing in Krynn.

But you are right, those are some nice modules. Even if I'm not sure what you guys were thinking at the very end with Price...
 

Rodrigo Istalindir said:
Slavelords kicks ass, although its a little non-traditional. For me, it is the forerunner and still sine qua non of the 'adventure path' concept.

Agreed, although it takes a bit more effort on the GM's part to run.

I still like Shackled City the best out of the 3 Dungeon AP's. I read the free downloads for WotBS and the synopsis didn't do it for me at all. Haven't read any of the modules though.
 

Oh, I'm surprised no one mentioned Shattered Gates of Slaughterguard + Red Hand of Doom. Those two alone will get you up to level 12.
 

Strife said:
As the name says I am looking for a good 1st level through 20th level module.
can anyone think of any?

World's Largest Dungeon may be to your taste. It'll take you past level 20 if you award XP by the book.
 

Remove ads

Top