Good 8, Evil 9 - Evil wins the Exhibition!

Greybar: [sblock] It has been Gansk's practice to roll hit points for all summoned help and use average hit points for the real combatants. [/sblock]
 

log in or register to remove this ad

Greybar and Infiniti[sblock]Not only has it been Gansk's practice for summoned monsters getting random hit points and real combatants getting average hit points, but it is spelled out in the rules of TBoAA in the first paragraph after Gladiatorial Combat:.[/sblock]
 

Hurrycane will:[sblock]greater teleport to 80N75E. He already made SR vs. the old walls of fire, so he should take no damage from them.[/sblock]
 

Greybar[sblock]I believe that Hurrycane only had to make SR roll against the northern wall of fire and the one on the roof. He did not get close enough to the southern wall to have to make an SR check. I do not know if Hurrycane/Gansk would have the spellcraft/realization to know that Hurrycane never was close enough to the southern wall to get burned. It does not matter with Hurrycane's current position, but if he moves five feet to the south, he might get burned.[/sblock]
 

Bottom of 79:
Hurrycane teleports to 80n75e and is spotted by Brian the Nalfeshnee (100n45e). Hurrycane can also see Brian as well as two other large stinkin' demonic figures at 100n70e and 110n70e. Ringo and Paul are tapping their toad-like toes to an unheard beat. Standing right next to Hurrycane is George at 70n65e - and it seems the fellow has never taken a bath in the past millenium. Even in Hurrycane's incorporeal state the smell makes him gag and become nauseated. Another toad-tapper, John, stands at 70n45e.

Evil's turn at the top of 80....

PJSlavner
[sblock]
With Fire Resistance 10, the wall of fire's radiative effects (2d4 fire) will never harm Hurrycane (or the demons)
[/sblock]
 

"Standing right next to Hurrycane is ..." But note that they are on the other side of the opaque sheet of flames, so Hurrycane may not be able to actually see them (and vice versa). Greybar, there should be two readied actions, right?
 

Sorry, missed the opaque part - originally I didn't list them and then said "wait, that's just a wall of fire.." doh. Double-checking true seeing confirms that it doesn't play into the effect either. Gansk, please play Hurrycane without knowledge of the existence of the other two herezou. He is affected by the stink of one of them, but has insufficient knowledge of the beasts to realize that he isn't being affected by one of the three creatures he *can* see. Make sense?

Oh, and hp of the herezou continues to show that evil's luck is on the rise:
Ringo: 138
John: 148
Paul: 151
George: 145

As for the readied actions:

Hurrycane also hears two streams of profoundly blasphemous words spoken. This blasphemy is made only louder when the unholy spells have no effect in penetrating Hurrycane's spell resistance.

I think that covers it all. Did I miss anything?

Evil at top of round 80!
 

"Now, we're cooking."

Brian telepathically communicates to the hezrous, "John, George, he's in the southeastern corner of the VZ. Everyone needs to stay off the VZ." He delays until after the hezrous act.

Ringo walks over to 90n90e and readies an unholy blight for when Paul exits.
Paul walks over to 90n80e and (after Ringo's readied action) also tries an unholy blight.
John will also try a blasphemy.
George will use an unholy blight.

Brian will target Hurrycane with a greater dispel magic if Hurrycane was undamaged, otherwise he will target the southern wall of fire.
 

Top of 80:
Ringo's unholy blight - fails SR check
Paul's unholy blight - fails SR check
John's blasphemy - fails SR check
George's unholy blight - fails SR check
Brian's greater dispel magic - well, it ignores SR and lands.

Hurrycane, Other than being nasueated and at the same time laughing at their futility...
[sblock]
You lose True Seeing. that's it.
Buffs still up: water breathing, bless, see invisibility
[/sblock]

Bottom of 80 for good.
 


Remove ads

Top