Good and Evil, A True Story

mythusmage

Banned
Banned
Years ago I was in a game. In this game I played a cleric. A priest of Chauntea to be exact. There was another player who ran a wizard. One with a fondness for Fireball, which he used on nearly every occasion.

In one session we came across an orc tribe. The wizard decided to kill them all, because he could. My cleric decided he was not going to let this happen, and managed to stop the wizard before the last four orcs died. It very nearly came down to blows between the two PCs.

The player in question had pulled this sort of thing before. Torching a forest because he felt like it for instance. He and our DM had had words about his in game behavior. The slaughter of the orcs was the final straw. The wizard's player was told to never return. My cleric wound up with an orc boy to foster.

He went on to form a group where all the PCs were evil. We got to play the good guys.:)

Later on another player joined the group who would end up forcing me out thanks to his behavior (a vile temper and no self control), but until then we had much better sessions than before.
 

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I try to follow my friend Theo's advice...

Never game with someone you wouldn't spend time with otherwise.

Vile temper? Screw that! That guy wouldn't be welome at my house to watch TV, much less be involved in my favorite hobby:)
 
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I'm with you both on that one. I can honestly say that everyone I've gamed with (bar at conventions) I would choose to spend time with outside of a game too. It helps.
 

Teflon Billy said:
I try to follow my friend Theo's advice...

Never game with someone you wouldn't spend time with otherwise.

Vile temper? Screw that! That guy wouldn't be welome at my house to watch TV, much less be involved in my favorite hobby

::breaks into wild applause::
 

Our group recently tossed a player because of her attitude. She had attacked other characters, tried to sell friends' belongings, rotten Kobald sausage, herself, ect. She even trashed stores when she could not get a discount for tying to seduce the clerk. We are currently in a setting where being raised is a tad more difficult than normal, so getting her charachter raised entailed a bit of work.

Since the only available Cleric was one of a god she did not worship, she had to go twards that god's alighnment, as stated quite exspicetly in her PC's talk with said god. Immediatley upon being revived, she attempted to commit suicide, her stated intent to cost us money.:rolleyes:
 

If you keep asking for a boot to the head, don't be so surprised when it happens.:)

Though in her case I suspect she had other things going on in her life.

Folks, if somebody is treating you like trash outside of the game, pretend the main villain is the creep in question. That way thrashing him will be so much more satisfying.:D
 

I just don't understand why a player would behave so obnoxiously as the above examples. You would think they would realize that they were ruining everyone else's fun, and wouldn't want to do that.

I don't allow evil characters in my games, because I'm not interested in running that sort of game. I do allow chaotic neutral, but I'm rethinking that. Currently IMC there is a CN character, but she's being played as impulsive and unwise, but easily led by her cohorts, because she needs them. The whole alignment thing is problematic to me, but that's a whole other thread, isn't it?

Back to the point. I have no use for people with vile tempers, nor with violent streaks, nor bigots. As Teflon Billy said, I wouldn't have them in my house to watch TV, so why game with them? Of my current group, one is my husband, two are coworkers, and the other two were friends of those coworkers, and are now my friends as well. There's so much that hasn't had to be said, because we all have the same sensibilities.
 


Teflon Billy said:


Vile temper? Screw that! That guy wouldn't be welome at my house to watch TV, much less be involved in my favorite hobby:)

This, coming from the man with THAT sig line picture?

Ha!
 

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