Treebore
First Post
I like Necromancer. Great modules that often have good campaign building resources. They have also entered into the campaign world creation business by re-doing and re-introducing Judges Guilds old Wilderlands campaign World.
They have also done Necropolis, a mega-module that also introduces you to a egyptian flavored setting. I personally won't use it without re-writing a lot of the adventure, but the campaign flavor is good stuff.
They will also be doing Mesopotamia, hopefully within the year.
The campaign region of Hawkmoon is also detailed through several of Necromancers modules, I believe they are Lamentation of Thieves, Where Evil Lurk's, the yet to be released BoneGarden, and one other I am blanking on. These modules are very good and very under appreciated.
Give Necromancer a good look, I bet you'll like them.
Goodman games is another good one that is under appreciated. They do a lot of stuff associated with Dinosaurs, but they also do a fair amount of straight D&D material, such as their "Compleat" series about Dopplegangers, Liches, were Rats, Drow, Beholders, and maybe one or two more I am forgetting. I have just recently (within the last week) been convinced to get their adventure modules as well.
Both of these companies have websites for you to check out.
I also like Kenzer and Green Ronin. I have bought all of Kenzer's modules and most of their sourcebooks, and i do not run a Kalamar campaign. They are also the one's who do Hackmaster, but I do not play or own any of that material.
Of Green Ronin I have only bought their stuff directly related to D&D. It is all good stuff, and I really like, love, worship their Book of The Righteous. It is very expensive if you get it at full retail, but i do not regret having it. It is the best treatment of religion/priests I have ever seen. I have seen 20+ years of gaming product!
Those are the one's I would start with if I was you. FFE, FFG, Bastion, Mystic Eye, and others all have stuff worth owning, but i would save them for last.
Conan by Mongoose is a great license, but they really screwed up in publishing it. Let them get things straightened out and do a new print run before you buy that book. Mongoose Matt has said that is what they are doing and has even apologized for how badly done the book is. But he also promises to do the Conan license justice on their next attempt. Considering how great it looks before you read it that shouldn't be a hard promise to keep.
I am also of the opinion that Mongoose is very hit or miss. When it is good it is very good, when it is bad it is bad. I own very little of their stuff because of this.
I do not like Malhavoc. Not because it isn't good. It is good, but Monte's "style" is way too different from mine. The Eldritch books are worth mining for ideas, though. A lot of people i know also like his Arcana Unearthed.
Hope this has helped.
They have also done Necropolis, a mega-module that also introduces you to a egyptian flavored setting. I personally won't use it without re-writing a lot of the adventure, but the campaign flavor is good stuff.
They will also be doing Mesopotamia, hopefully within the year.
The campaign region of Hawkmoon is also detailed through several of Necromancers modules, I believe they are Lamentation of Thieves, Where Evil Lurk's, the yet to be released BoneGarden, and one other I am blanking on. These modules are very good and very under appreciated.
Give Necromancer a good look, I bet you'll like them.
Goodman games is another good one that is under appreciated. They do a lot of stuff associated with Dinosaurs, but they also do a fair amount of straight D&D material, such as their "Compleat" series about Dopplegangers, Liches, were Rats, Drow, Beholders, and maybe one or two more I am forgetting. I have just recently (within the last week) been convinced to get their adventure modules as well.
Both of these companies have websites for you to check out.
I also like Kenzer and Green Ronin. I have bought all of Kenzer's modules and most of their sourcebooks, and i do not run a Kalamar campaign. They are also the one's who do Hackmaster, but I do not play or own any of that material.
Of Green Ronin I have only bought their stuff directly related to D&D. It is all good stuff, and I really like, love, worship their Book of The Righteous. It is very expensive if you get it at full retail, but i do not regret having it. It is the best treatment of religion/priests I have ever seen. I have seen 20+ years of gaming product!
Those are the one's I would start with if I was you. FFE, FFG, Bastion, Mystic Eye, and others all have stuff worth owning, but i would save them for last.
Conan by Mongoose is a great license, but they really screwed up in publishing it. Let them get things straightened out and do a new print run before you buy that book. Mongoose Matt has said that is what they are doing and has even apologized for how badly done the book is. But he also promises to do the Conan license justice on their next attempt. Considering how great it looks before you read it that shouldn't be a hard promise to keep.
I am also of the opinion that Mongoose is very hit or miss. When it is good it is very good, when it is bad it is bad. I own very little of their stuff because of this.
I do not like Malhavoc. Not because it isn't good. It is good, but Monte's "style" is way too different from mine. The Eldritch books are worth mining for ideas, though. A lot of people i know also like his Arcana Unearthed.
Hope this has helped.