So I'm looking to build up a list of non-D&D games that are good for one shots (or even 2-3 shots). The main criteria that I'm looking for are:
- Games that either:
- have simple character creation that can be done in 15 minutes or less
Follow these steps to make a level 2 character and jump right into the game. Refer to the rulebook or Rules Catalog for the complete rules. You can use this ch
modos-rpg.obsidianportal.com
Let's make a character now. I have about 5 minutes before bed...
Name: Qarl Brander
Level: let's start with 1.
Concept: sounds like a SoIaF-style rancher. Especially with the Q in the name.
Goal: make his tribe proud. But...his favorite calf disappeared, and he's trying to get her back.
Flaw: very low on non-rancher experience.
Physical, Mental, Meta: metaphysical is probably his weak spot...let's go 12, 10, 8, and put the first-level point in Physical for 13.
Skills: handle (cattle) 1
Perks: this part can take a bit if you don't know the perks list. It's quick to just take the Skill Point or Attribute Point perk, but let's take Martial Artist and say that he has some Dothraki contacts/upbringing.
Gear: a brand, obviously. Crummy weapon, so it's probably a d4. Modos RPG characters can use any armor at its base protection, but Qarl is a rancher from Essos; the heaviest armor he's likely to have is boiled leather at d4, and a physical penalty of 1 (which bumps his Physical score back down to 12 while using the armor).
Hero points: these are character-concept related, but it's good to dream them up at the end of character creation, to include that one cool thing that didn't get on the sheet yet. So Qarl is a follower of R'hllor, and his hero point(s) allow him to summon light when surrounded by darkness or terrors. This most likely happens when making a mental contest just to see things, or when suffering difficulty while doing tasks in darkness or under duress.
Okay, my imagination got away from me, but I think I still wrapped that in under 10. The fast-play rules (URL above) can be read easily in 5 minutes, but some trial-and-error during play (GM guidance) are probably desirable.