Goodman Games Known Realms


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I was going to pick up DCC35 two weeks ago; neither of my FLGSes are really all that "L", so I called ahead to see if they had gotten any copies, no luck (one of them actually got two copies in an hour after I called... :heh: ). I ended up picking up the .pdf off of RPGNow, and ordering a set of the maps straight from Goodman Games. I was really only planning on mining it for ideas because "I don't do published settings"...

Last week I dropped in at one of the shops I had called earlier (owned by a friend of mine) and asked him to order me a (physical) copy, which I picked up on Friday. I was still a bit nervous about the price at that point (especially since I've effectively spent about $120 on a $70 product...), but I had also underestimated just how big the books in the box would be... The thing is an absolute brick, it feels about as heavy as Ptolus.

Needless to say, I'm swayed twords actually using this thing, probably in my next several campaigns. I think I've kind of needed to get a bit "back to basics" anyway, and away from big-plot specialty games. I think that's the biggest compliment I can give this product, it's convinced me to try stuff that I really thought I'd just never do again. For example, the 0-level rules and one of the two included modules (DCC35A) have really caught my interest, where I was really planning on just skipping straight to about sixth level the next time I started a new game.

I'm currently a little over a third of the way through the Gazetteer book, and so far it's just absolutely chock full of cool seeds for adventures, characters, plots, etc. And while I'm normally a big fan of smaller, more self-contained campaign settings, I actually like the grand scope of the thing. There is much more of a sense that there are actual "borders" between different places, characters from far-off lands are actually going to be exotic, as in "no-one around here has ever seen anyone like you before", large-scale travel is going to be a major adventure, and an actual globe(?)-spanning evil (or even good) organization would be a really, really scary thing!

So, yeah, thumbs up.
 


Its an absolutely fantastic campaign setting. It has the basic but not overly generic feeling that smacks of classic D&D. I loved it so much that I've condensed my homebrew campaign area into the setting.

As for the map looking too modern, for me thats a bonus. I like this style of map over an authentic looking period style map.

The price of the box might seem a little steep, but its more than worth it.
 

Rhuvein said:
I'm still reading and digesting reviews, but agree that the price is a bit high for me, anyway. So, if I decide to buy, it'll be online from BAMM or Amazon - $42-44.00 for the boxed set! :cool:


Buy.com with google checkout - $38 and change.
 

I got mine from Amazon after a long wait. I'm still trying to digest it myself -- I should have some time over Thanksgiving to do so. I'm hoping it can be a somewhat "fuzzy" backdrop for a loose series of DCC/Dungeon Mag mini-campaigns.

I do have a question though -- is anyone working on a CC2 map of the setting? Renshai? You out there, buddy? :)
 

Did I hear someone a calling?

I've actually got a b/w map of Crieste if you'd like a look at that. I'm swamped with work and real life right now, but I do plan on mapping a good deal of it in CC2 or maybe 3 once I learn it.
 

Cool -- I was actually digging around your posts on the Goodman Games forums and I saw the .gif version of that map of yours on your home forum. If you have a clearer or bigger version of that I'd love to see it! enoah@charter.net
 

I bought it at GenCon, and I like it quite a bit. It's the first RPG boxed set in years that actually works really well as a boxed set. The maps are nice, you get a DM's copy and player's copy. It comes with two modules, plus two booklets.

Good stuff. Nice and meaty, and what I've read so far is well done.
 

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