Goodman Games: Our Efforts Have Been Mischaracterized

Company reiterates opposition to bigotry and says efforts are well-intentioned.
Goodman Games' CEO Joseph Goodman made a statement via YouTube over the weekend*. The video itself focused on the content of the controversial upcoming City State of the Invincible Overlord crowdfunding product, but was prefaced by a short introduction by Joseph Goodman, in which he reiterates his company's commitment to inclusivity and diversity and its opposition to bigotry, something which they say they "don't want to be associated with".

Goodman goes on to say that the company's efforts have been "mischaracterized by some folks" but does not go so far as to identify the mischaracterization, so it's not entirely clear what they consider to be untrue other than the "inaccurate" statements made by Bob Bledsaw II of Judges Guild about Goodman Games' plans, which Goodman mentioned last week.

For those who haven't been following this story, it has been covered in the articles Goodman Games Revives Relationship With Anti-Semitic Publisher For New City State Kickstarter, Goodman Games Offers Assurances About Judges Guild Royalties, and Judges Guild Makes Statement About Goodman Controversy. In short, Goodman Games is currently licensing an old property from a company with which it claimed to have cut ties in 2020 after the owner of that company made a number of bigoted comments on social media. Goodman Games has repeatedly said that this move would allow them to provide backers of an old unfulfilled Judges Guild Kickstarter with refunds, but there are many people questioning seeming contradictions in both the timelines involved and in the appropriateness of the whole endeavour.

Despite the backlash, the prospects of the crowdfunding project do not seem to have been harmed. The pre-launch page has over 3,000 followers, and many of the comments under the YouTube videos or on other social media are not only very supportive of the project, but also condemn those who question its appropriateness. In comparison, the original (failed) Judges Guild Kickstarter had only 965 backers.

The video is embedded below, followed by a transcript of the relevant section.



Hi everybody, I'm Joseph Goodman of Goodman Games. We recently announced our City State of the Invincible Overlord crowdfunding project for 5E and DCC RPG.

In the video you're about to see, some of our product development team is going to tell you about what makes the City State so amazing and why we're bringing it back to 5E and DCC audiences nearly 50 years after it was first released. It really is an amazing setting.

But we could have rolled this project out with a lot more clarity. Now, to be clear, Goodman Games absolutely opposes any sort of bigotry, racism, anti-semitism, homophobia, transphobia. We don't want to support it. We don't want to be associated with it.

Our well-intentioned effort to launch this project in a way that refunds backers of a former failed Kickstarter from another publisher kind of backfired in the way we announced it. Rest assured, the funds from this crowdfunding will actually fund refunds to backers of the original City State crowdfunding for the Pathfinder edition from 2014.

Unfortunately, our efforts have been—you know, I didn’t clarify them perfectly when we rolled it out—and they've been mischaracterized by some folks since then. But please rest assured, we stand for inclusivity and diversity.

You can read a lot more detail in the post that's linked below, and there's another video linked below where we talk about this in even more detail. But for now, we hope you will sit back and enjoy as some of the product development team tells you about really what makes the City State of the Invincible Overlord so amazing, and why you might want to check it out when it comes to crowdfunding soon.

Thanks, and I'll turn it over to them now.

The statement refers to a post about this that is supposed to be linked below, but at the time of writing no post is linked below the video, so it's not clear if that refers to a new post or one of Goodman Games' previous statements on the issue.

I reached out to Joseph Goodman last week to offer a non-confrontational (although direct and candid) interview in which he could answer some ongoing questions and talk on his reasoning behind the decision; I have not yet received a response to the offer--I did, however, indicate that I was just leaving for UK Games Expo, and wouldn't be back until this week.

*Normally I would have covered this in a more timely fashion, but I was away at UK Games Expo from Thursday through to Monday.
 

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Iirc Bledsaw said in a post that in 2022 he started receiving royalties for products sold by Goodman (rather than those being donated to charity, as suggested in the statement) because "it was time for JG to make money". Some people read that as proof that Goodman went back on their word, with CSIO being another step in that regard. However I also don't think we got anything to substantiate that claim and it contradicts Goodman's statements.
While I wouldn't trust much coming out of that guy (during the CSIO debacle he posted saying he'd be doing more work with GG, which GG then had to refute), one questions the wisdom of continuing to do business with a guy that keeps starting fires you have to put out, and who has repeatedly put words in your mouth. I don't get it, but I'm not GG. Is the IP that important to Goodman?
 

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Hmm, sorta - it’s on the right track but still feels like I have to read each point rather than scan the points quickly. I was thinking more along the lines of the narrative text at the top (like this has), bullet points for key features of importance (I think they’re using more narrative here in the individual points than necessary and not really calling out what PCs interact with), and more importantly what are mechanics that I need to know (Stats for combat, DCs for common checks like Search or Investigation or whatever the mechanic requires.) If it’s more OSR and not driven by mechanics, maybe something like this:
  • Key Items
    • Town Records
      • Importance: Evidence of cult’s plans.
      • Located: Scattered throughout the archives
      • How to find: Interact with clerks - only they know where everything is. (Include mechanics if system specific).
What adventure is that for, btw?
It from my most recent published adventure called Blood in the Water. I probably should have used a dungeon example. Describing a whole manor on one A5 page doesn't lend itself to detail.
 





While I wouldn't trust much coming out of that guy (during the CSIO debacle he posted saying he'd be doing more work with GG, which GG then had to refute), one questions the wisdom of continuing to do business with a guy that keeps starting fires you have to put out, and who has repeatedly put words in your mouth. I don't get it, but I'm not GG. Is the IP that important to Goodman?
We also don't know much about the behind-the-scenes legal details nor the state of the business. It could be, for example, that at some point axing the product would mean laying people off. I'm not saying that is what happened or how that fits into the timeline; just that there are a lot of considerations and I don't think we get a great understanding from a distance.
 

Apparently so. Furthermore, my understanding is that the new (and super-expensive) CSIO from GG does not include the old version, so the argument about the importance of preservation falls a bit flat, IMHO.

Last I heard, the GG version includes extra material that is based upon the Elder Bob's notes and addendums.

From the FAQ:

"...In addition, the lead authors had access to Bob Bledsaw Sr.’s handwritten original manuscript for CSIO, which contains some material that has never before been seen. As far as we know, no other CSIO publication has ever had access to these notes. This newly revealed source material has been integrated into our 5E and DCC conversions...."

The product is adapted to DCC and 5E, as were some of the other entries in the same series.

From the product page on Backerkit:

"The City State of the Invincible Overlord is an epic collection of campaign resources for both 5E and DCC RPG. This massive boxed set contains a city’s worth of material including:
  • A complete Guide to the City State of the Invincible Overlord detailing an entire fantasy city containing nearly 400 locations, more than 500 NPCs, almost 200 rumors and legends, dozens of new magic and monsters, new game mechanics and more.
  • The Wilderlands Gazetteer detailing nearly 100 surrounding towns and village, plus castles and citadels, and lurid lairs filled with monsters and treasure.
  • A Guide to Thunderhold, a dwarven citadel allied with the City State and adjacent to two massive dungeon complexes ripe for plunder.
  • Wraith Overlord, a sourcebook exploring the sewers, cellars, and other subterranean locales waiting to be explored beneath the city streets, plus a sinister threat to the City State in need of thwarting.
  • Haghill, a “home base” village suitable for beginning adventurers, including a starting adventure to get your campaign rolling.
  • A bevy of maps detailing the City State, the surrounding lands, and more.

Prepare for an incredible adventure!"

And...

"What's In The Box?​

This will be a massive boxed set with approximately 800 pages of adventure. You can choose between the 5E boxed set, or the DCC boxed set. Or buy both!

Both the DCC and 5E boxed editions contain four books and a number of poster maps...

...

Each of the four books will be approximately 200-240 pages long:
  • Book #1: City State of the Invincible Overlord
  • Book #2: Gazetteer of the Wilderlands
  • Book #3: Wraith Overlord
  • Book #4: Dungeons of the Invincible Overlord

In addition, we anticipate at least 5 poster maps being included, and potentially a player map as well:
  • City State Poster Map (22” x 34”)
  • Campaign Map #1 (22” x 34”)
  • Wraith Overlord Map (22” x 34”)
  • Thunderhold City Map (11” x 17”)
  • Sunstone Caverns Map (11” x 17”)"
 
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