Goodman Games: Our Efforts Have Been Mischaracterized

Company reiterates opposition to bigotry and says efforts are well-intentioned.
Goodman Games' CEO Joseph Goodman made a statement via YouTube over the weekend*. The video itself focused on the content of the controversial upcoming City State of the Invincible Overlord crowdfunding product, but was prefaced by a short introduction by Joseph Goodman, in which he reiterates his company's commitment to inclusivity and diversity and its opposition to bigotry, something which they say they "don't want to be associated with".

Goodman goes on to say that the company's efforts have been "mischaracterized by some folks" but does not go so far as to identify the mischaracterization, so it's not entirely clear what they consider to be untrue other than the "inaccurate" statements made by Bob Bledsaw II of Judges Guild about Goodman Games' plans, which Goodman mentioned last week.

For those who haven't been following this story, it has been covered in the articles Goodman Games Revives Relationship With Anti-Semitic Publisher For New City State Kickstarter, Goodman Games Offers Assurances About Judges Guild Royalties, and Judges Guild Makes Statement About Goodman Controversy. In short, Goodman Games is currently licensing an old property from a company with which it claimed to have cut ties in 2020 after the owner of that company made a number of bigoted comments on social media. Goodman Games has repeatedly said that this move would allow them to provide backers of an old unfulfilled Judges Guild Kickstarter with refunds, but there are many people questioning seeming contradictions in both the timelines involved and in the appropriateness of the whole endeavour.

Despite the backlash, the prospects of the crowdfunding project do not seem to have been harmed. The pre-launch page has over 3,000 followers, and many of the comments under the YouTube videos or on other social media are not only very supportive of the project, but also condemn those who question its appropriateness. In comparison, the original (failed) Judges Guild Kickstarter had only 965 backers.

The video is embedded below, followed by a transcript of the relevant section.



Hi everybody, I'm Joseph Goodman of Goodman Games. We recently announced our City State of the Invincible Overlord crowdfunding project for 5E and DCC RPG.

In the video you're about to see, some of our product development team is going to tell you about what makes the City State so amazing and why we're bringing it back to 5E and DCC audiences nearly 50 years after it was first released. It really is an amazing setting.

But we could have rolled this project out with a lot more clarity. Now, to be clear, Goodman Games absolutely opposes any sort of bigotry, racism, anti-semitism, homophobia, transphobia. We don't want to support it. We don't want to be associated with it.

Our well-intentioned effort to launch this project in a way that refunds backers of a former failed Kickstarter from another publisher kind of backfired in the way we announced it. Rest assured, the funds from this crowdfunding will actually fund refunds to backers of the original City State crowdfunding for the Pathfinder edition from 2014.

Unfortunately, our efforts have been—you know, I didn’t clarify them perfectly when we rolled it out—and they've been mischaracterized by some folks since then. But please rest assured, we stand for inclusivity and diversity.

You can read a lot more detail in the post that's linked below, and there's another video linked below where we talk about this in even more detail. But for now, we hope you will sit back and enjoy as some of the product development team tells you about really what makes the City State of the Invincible Overlord so amazing, and why you might want to check it out when it comes to crowdfunding soon.

Thanks, and I'll turn it over to them now.

The statement refers to a post about this that is supposed to be linked below, but at the time of writing no post is linked below the video, so it's not clear if that refers to a new post or one of Goodman Games' previous statements on the issue.

I reached out to Joseph Goodman last week to offer a non-confrontational (although direct and candid) interview in which he could answer some ongoing questions and talk on his reasoning behind the decision; I have not yet received a response to the offer--I did, however, indicate that I was just leaving for UK Games Expo, and wouldn't be back until this week.

*Normally I would have covered this in a more timely fashion, but I was away at UK Games Expo from Thursday through to Monday.
 

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I think if the person bought / enjoyed the games before knowing, while it may coloir their perception of some books (i can't look at Eddings books the same way anymore) I wont hold it against them if they continue to enjoy playing the game.

Where i will judge, is where they decide to continue to support / pay money towards the creators knowing what they are like.

That just feels really ick to me - there are creators out there who do use the money they get from fans to fund their bigotry, and so giving them money is helping fund that.

So I may enjoy re reading Stardust or Harry Potter, but I certainly won't knowingly be buying anything new from Gaiman or Rowling, whether directly or licensed product.

Same with the aforementioned bad OSR actors. If I already have product from them I may play it, but I wont be buying anything more. Whereas I am far more likely to buy from Sacrosant.
For actual bad actors like Rowling, I certain agree with you. I don't personally think Goodman qualifies.
 
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For actual bad actors like Rowling, I certain agree with you. I don't personally think Goodman qualifies.
We each have to draw our own lines.

I'm not happy with someone breaking his promise to never again work with a Neo-Nazi, especially when there's evidence suggesting that he may have also lied about giving that Neo-Nazi money, to mislead customers so they'd continue to support/buy his products.
 


It’s the ol’ Nazi bar problem.

Once your space allows them in, it de facto becomes their space.

“You have to nip it in the bud immediately,” he said, as Trager paraphrased. “These guys come in and it's always a nice, polite one. And you serve them because you don't want to cause a scene. And then they become a regular and after a while, they bring a friend. And that dude is cool too.”

“And then THEY bring friends and the friends bring friends and they stop being cool and then you realize, oh *****, this is a Nazi bar now,” he continued. ”And it's too late because they're entrenched and if you try to kick them out, they cause a PROBLEM. So you have to shut them down.”
 

But yeah, it makes a community problematic when there are significant numbers of bad actors who get away with their bad acts in part because the community also has a lot of, "not my problem, I'm just here for the games" mentality.

Yeah. And, "I am just here for the games" clashes badly with, "The only thing necessary for evil to succeed is for good people to do nothing."

Doesn't make you a bigot yourself or even necessarily an apologist for bigots . . . but yeah, it's part of the reason why the community can feel regressive and unwelcoming.

Yes. If too many people are silent, then the regressive and unwelcoming voices are the ones that will be heard. Folks will characterize if from what they hear, not from what some don't really agree with, but are silent about.
 


I just find it sad that I now have to research anything and anyone before I buy stuff. When I do end up finding out about a bad actor/company, then I go through and remove them from my (digital) library, and make a note to not buy any of their stuff. But, as mentioned, its difficult to suss those things out, as a lot of it tends to be buried, and you have to dig for it. It shouldn't be that hard to know who the bad actors are.

I think I've got stuff from at least 3 of the folks mentioned in this thread, and another not mentioned, acquired before I learned about the bad behavior.

Fortunately as an OSR player, we still have our group from 40 years ago who still play together, so playing old rules (mostly for simplicity) doesn't really raise eyebrows. But I do find the work of Kelsey and others to be great stuff, and innovative.
 

There are also a surprisingly large number of people who think bigots should be allowed to spew whatever hate they want but then suddenly don't appreciate it when you try to use your own speech to counter them, and that is an extremely telling stance to take
I prefer them to air out their dirty laundry so it can be countered. Ideas that fester metastasize.
 


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