"And he can try wounding heaven itself if I am done with him. That is, if they let such a pathetic fighter in!"
Truly angry now, Gorm turns into a veritable blizzard of punches and kicks, relentlessly chasing Kerall around the barren battlefield. There is hardly any space left for his opponent to dodge the rampaging ogre menace.
The blizzard eliminates the savanna; removes the quickening of the vaccuum!
OOC: Heck, I know! I didn't want to cause any problems, anyway!
BTW. I hate the boards at noon!
"How do you slay a mountain? And how does a vacuum quicken? Nah, these moves sound... strange. However, the canine is a good enemy for a mongoose, and it is smart to removes its tempest."
Round 10: Point to Kerall, 2 flags Kerall, 1 flag neutral
Gorm's turn
OOC: I will beprobably judge at most one more round today. Feel free to call another judge; otherwise, I'll definitely be back tomorrow (short visit at ~7 a.m. local, then after noon.)