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D&D 5E Grande Temple of Jing - anyone have opinions on it?

Eyes of Nine

Everything's Fine
So I have not read this back to front, so am not sure how whether this actually has impact (the book may make perfect sense if you read it from the beginning), but if I compare it to an official mega-dungeon like Dungeon of the Mad Mage, it is very hard to just jump in.

In Mad Mage, if you jump to a level, it starts with a very crisp map of the level, a short primer on the important elements of that floor, and then does it's room-by-room description.

Jing doesn't really do that; instead, it cuts the floor map into several pieces and puts the smaller maps of the room next to that room's description. I understand the intent here (so you don't flip back and forth from map to description) but it just makes you confused as how the rooms connect is not very clear. In addition, each floor's introduction assumes you read the beginning 40 pages of the book; I haven't done that, so I was left largely confused.

Overall, if you're looking for a mega-dungeon where you can pick out floors or rooms to use, this seems like a bad choice. If you plan to run groups through the whole thing (or at least a chunk of it for many weeks), then I would. It seems designed to be run through entirely, not picked apart.

I dont' see why modules can't have both a large overview map and smaller maps embedded in the text. That would be ideal, imho...
 

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