Grappling

Jeremy

Explorer
Ok. So I'm positive (jinxed myself right there) that I've got a good handle on how 3.0 grappling works.

But here are two points I need to find some back up on, preferrably published somewhere. So a page number, FAQ entry, or WotC website example would be much appreciated.

1) Multiple grapple checks decline with BAB for the attacker, but multiple attempts to defend yourself do not, correct? And when it's your turn and you are trying to break the grapple, your attacks decline and the person resisting you getting free do not?

2) With multiple iterative attacks a character can grapple, pin, and continue to win grapple checks against the pinned opponent to deal damage, a choke hold or some such right?

3) Unrelated. In 3.0 was there a rule somewhere that changed facings to 3.5 facings? I'm playing in a 3.0 game and the DM is telling me that my facing is now 10x10. He's the DM, so he's right, but I'd like to find this rule so I know whether there are grounds to apply it in another 3.0 game I'm in.

Your help is appreciated. I don't have my books and I'm getting rather slammed at work today.
 

log in or register to remove this ad

1 and 2 are correct as you have them written.

Facings in 3.0 have not been changed and/or errata'd. Thus the facing for a horse in 3.0 is 5x10 while in 3.5 it is 10x10.

Why would your character's facing be 10x10? If you are one of the standard player character races they are 5x5 in 3.0.
 

I'm only replying to #3 seeing as 1 and 2 are often subject to the DM's interpretation at the moment.

Facings for medium creatures and smaller, up to Large (Tall) are all 5x5. Unless a special weapon gives you reach otherwise, you can only have 10' reach with a Large (Tall) creature and bigger. Large (Long) is still 5' reach.
Even a Large(Long) creature only has a 10'x5' facing. So, unless your DM has some funked up interpretation, thats how facing goes. Then it just get completely whacky when you get into the huge range.

Calrin
 

Great. :) Thanks, that's what I thought.

I'm playing a Large (Tall) creature in this game but it was cited that Savage Species changed their facing to 10x10 and added the Squeezed condition, which I thought were strictly 3.5 rules. I'm still looking for a 3.0 Savage Species or otherwise page number that confirms this.

Any page numbers, website examples, FAQ entries, etc that confirm the grapple questions?
 

Grappling...
1) Multiple grapple checks decline with BAB for the attacker, but multiple attempts to defend yourself do not, correct? And when it's your turn and you are trying to break the grapple, your attacks decline and the person resisting you getting free do not?

Ok, I have my book open now, that actually looks right, it's very hard to make headway in grappling(wrestling). All Defenses to resist opponents breaking a grapple and such are at the resister's highest attack for the round.


2) With multiple iterative attacks a character can grapple, pin, and continue to win grapple checks against the pinned opponent to deal damage, a choke hold or some such right?

That sounds right, if you have a BAB of +6/+1, with a 13 str, and Medium sized, you have 2 grapple attempts each round at +7/+2.

Calrin (All information interpreted from 3.0 PHB page 137-138)
 

Jeremy said:
Any page numbers, website examples, FAQ entries, etc that confirm the grapple questions?

In reverse order,

2. You could start by citing the 3.0 PHB, p. 137 under pin, "You hold your opponent immobile for 1 round. (If you get multiple attacks, you can use subsequent attacks to damage your opponent. You can't use a weapon on a pinned character or attempt to damage or pin a second opponent while holding a pin on the 1st.)"

Seems pretty clear to me.

1. There's nothing specific on the issue, but the basic rules of combat apply here. Once engaged in a grapple the aggressor uses his BAB-granted attacks to either deal damage/pin/break a pin/escape, with iterative "attacks" declining per usual. The defender isn't making attacks so he uses his base grapple check: BAB+str+size versus all your (declining) grapple checks.
 

Thanks Cal. Does it say anything about if you've already grappled and already pinned your opponent whether you can continue to do damage with successful grapple checks? The contention by the DM is that you can't do anything when pinning someone.

And I'm positive it doesn't work like that, but being at work, I don't have any books. And when disagreeing with a DM you want page numbers because he's the DM. :)
 


Perfect! And I just found in the archived 3.0 SRD, " To start a grapple, a character first needs to grab and hold a the target. Attempting to start a grapple is the equivalent of making a melee attack. If a character gets multiple attacks in a round, a character can attempt to start a grapple multiple times (at successively lower base attack bonuses). A monk can use his unarmed attack rate of attacks per round while grappling." So that covers both.
 


Remove ads

Top