Wizards of the Coast
First Post
The bulk of this adventure takes place beneath the waves, at the wreckage of a legendary adventuring ship and at an unholy shrine constructed by a band of kuo-toas. The kuo-toas seek to free the spirit of a mighty kraken that haunts the wreckage of a ship. Should they succeed in their plans, the ghost kraken will no longer be bound to the wreck and can terrorize the seas once again in its new undead form.
Read Grasp of Thalarkis on D&D Insider here!
Read Grasp of Thalarkis on D&D Insider here!