Great cleave

Scion said:
as it has come up a few times in various threads I thought I would ask the question.

For those of you who have seen great cleave in action:

How often does it come up?
Is it useful for its cost?
What has it done in your games?

I have only seen one guy take it, and he really didnt get much use out of it. Even with his normal cleave it was usually only used once every 2 or 3 battles.

Any thoughts on the matter?

I don't see it happen often, but when it does, it ends battles before they start. Especially with smiting and power attack.
 

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When a player in my game took I honestly thought it was a mistake and that the character wouldn't get much use of Geat cleave.

But in actual play it comes up more often than I thought it would. Not often because the character can down foes with a single blow, but because other people are attacking the same foes. So when the combat goes into the third or fourth round there are usually some wounded foes and cleave and great cleave starts paying off.

I would guess that the measure of three to four extra attacks on average per combat is about it for that character. That might not seem incredible, but every extra attacks helps and the feat seems to be worth its cost.

As to Whirlwind attack I have a player in another game with that feat and it seems worse in play than I thought. Doing a little damage to a lot of foes surrounding you aint that good. They get to strike back more effectively than vs. the great cleaving character.
 

It gets rid of mirror images nicely. :)

Great Cleave is the 1st-edition AD&D "sweep" rule, and is meant for the same situation: fighting large numbers of individually inferior foes. If your group plays a realistic game, where occasionally you are faced with foes notably inferior (or superior) to yourselves, then you will get use out of Great Cleave. If every encounter is tailored to your CR, then you most likely won't, unless you're fighting summoners or necromancers.
 

Welcome to the boards, ashfallen. :)

ashfallen said:
It gets rid of mirror images nicely. :)

Great Cleave is the 1st-edition AD&D "sweep" rule, and is meant for the same situation: fighting large numbers of individually inferior foes. If your group plays a realistic game, where occasionally you are faced with foes notably inferior (or superior) to yourselves, then you will get use out of Great Cleave. If every encounter is tailored to your CR, then you most likely won't, unless you're fighting summoners or necromancers.
Yep, that's how I see it as well. Still, the large number of low-HD (not necessarily completely inferior, CR-wise) creatures shouldn't be dozens of foes who're so weak that they'll fall to a well-placed fireball. ;)
 

Someone on rgfd said it first, I believe: a circle of mooks with a hole in the middle is not where you put a barbarian with Great Cleave. It's where you drop a blast spell.

Still, I'll never say no to someone who wants to mow down mooks for great justice...
 


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