Greater command (die)

Macbrea

First Post
Ok, I need to alittle help on a rules question in relation to Greater command and "Die". It says that the person will Feign death as per the command spell. This will last 1rd /level with each round the victim being able to make a save. What exactly are the effects of Feign death?

Macbrea
 

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Just so we are all on the same page:

Greater Command

Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Level: Clr 5
Targets: One creature/level, no two of which can be more than 30 ft. apart
Duration: 1 round/level

As command, except that up to one creature per level may be affected. At the start of each commanded creature’s action after the first, it gets another Will save to attempt to break free from the spell.

Command

Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
Level: Clr 1
Components: V
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: Yes

The character give the subject a one-word command, which she obeys to the best of her ability. A very reasonable command causes the subject to suffer a penalty on the saving throw (from –1 to –4, at the DM’s discretion). Typical commands are "Flee," "Die" (which causes the subject to feign death), "Halt," "Run," "Stop," "Fall," "Go," "Leave," "Surrender," and "Rest." (A command of "Suicide" fails because "suicide" is generally used as a noun, not as a command.)

Now, as to your question, I think you can consider a person feigning death to be:

Helpless
Bound, held, sleeping, paralyzed, or unconscious characters are helpless. Enemies can make advantageous attacks against helpless characters, or even deliver a usually lethal coup de grace.
A melee attack against a helpless character is at a +4 bonus on the attack roll (equivalent to attacking a prone target). A ranged attack gets no special bonus. A helpless defender can't use any Dexterity bonus to AC. In fact, his Dexterity score is treated as if it were 0 and his Dexterity modifier to AC were -5 (and a rogue can sneak attack him).

They would also be prone, but I don't think you'd add those penalties together, but simply take the worst condition (helpless) - especailly since there is a remark in the helpless condition description explaining you get an attack equivalent to attacking a prone target.


Does that help?
 

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