Argent Silvermage
First Post
Good Boy!
Ranger
Medium Animal (Wolfhound)
Hit Dice: 2d8+6 (15 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple: +2/+3
Attack: Bite +4 melee (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +5, Will +1
Abilities: Str 14, Dex 15, Con 16, Int 2, Wis 12, Cha 6
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Feats: TrackB, Weapon Focus (bite)
Description:
Ranger is a new ally of Garynn Wildsong. He was a guard dog to an Orc patrol before the group killed off the Orcs and Garynn rescued him. He is lightly bigger than a standard wolf. He has dark chocolate brown fur on his face and silver gray fur along his sides.
Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Skills: *Wolves have a +4 racial bonus on Survival checks when tracking by scent.
Tricks: ( First 3 trained by the Orcs more added as he has time to be trained.)
1) Hunt
2) Guard
3) Attack
4)
5)
6)
Ranger
Medium Animal (Wolfhound)
Hit Dice: 2d8+6 (15 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple: +2/+3
Attack: Bite +4 melee (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +5, Will +1
Abilities: Str 14, Dex 15, Con 16, Int 2, Wis 12, Cha 6
Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Feats: TrackB, Weapon Focus (bite)
Description:
Ranger is a new ally of Garynn Wildsong. He was a guard dog to an Orc patrol before the group killed off the Orcs and Garynn rescued him. He is lightly bigger than a standard wolf. He has dark chocolate brown fur on his face and silver gray fur along his sides.
Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Skills: *Wolves have a +4 racial bonus on Survival checks when tracking by scent.
Tricks: ( First 3 trained by the Orcs more added as he has time to be trained.)
1) Hunt
2) Guard
3) Attack
4)
5)
6)