Greyhawk - Return of the Slavelords! Part 1

[occ]hey were back! Of course the boards are really slow for me today. OK I am going with negative CON... please post actions for Round 4! I will edit Round 3 soon I hope...[/occ]
 

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Karl Green said:
[occ]hey were back! Of course the boards are really slow for me today. OK I am going with negative CON... please post actions for Round 4! I will edit Round 3 soon I hope...[/occ]


OOC: Excellent, we are coming Lorien. I believe I have already posted Verrick's actions for round four, but if I'm confused let me know.
 
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Defrel, Male Human, Thief

OOC: I can't remember where the stats are but it is treated as a short-sword with S/P...and I think an improved critical...not sure on the later...
 

Updated Round 3, now round 4…

Round 4, Initiative…
Norbac - 21
Gnolls and Dire Hyenas - 18
Verrick - 17
Bad Guy X - 14
Refleev - 10
Philo - 9
Lorien and Geenaa - 8
Defrel - 7
Ogres - 2

Norbac dodges and weaves around and calls upon his lord's powers once again, healing some of the wounds that he has suffered and feeling much better. Of course the Gnoll is still intend on him…

…and attacks with its dual weapon, a spinning, stabbing cycle of death…
Attack roll for the ax part, Attack total natural 20! follow up roll 13 -1, does not confirm crit, but damage from hit is 8 points! The gnoll follow up with the spear stab, attack total is 8 -1 =7, miss
…rewounding the half-orc mere seconds after the wounds closed over!

The startled gnoll tries to gather its courage, turns on Geenaa and attack the young barbarian woman with its dual weapon…
Attack roll with ax 7 -2 -1 =4 miss; Spear attack roll natural 20! follow-up 12 -2 -1 =9 nope; damage total is 9 points of damage (remember bonus against humans)!
…and while the axe part doesn't even come close, it still stabbing her in the shoulder on it follow-up attack… Geenaa is not looking good!

The Gnoll rider over Lorien swings its axe at the Paladin with all of it hate behind the strike…
Attack roll 19 -1 =18 a miss!
…missing him. The Dire Hyena however turns on him also and tries to bite him, tearing him down as it did the ranger…
Attack roll 20 -1 =19 miss!!! just barely
…but its jaws snap close to him but miss on at the last second, some luck of the gods for the Philo.

The Dire Hyena and Gnoll continue to tear into the prone Refleev…
Attack roll of the Dire Gnoll 13 -1 =12, missing the prone ranger barely! Gnoll stabs with its spear points of the weapon, attack roll total 9 -1 =8, miss
…but somehow the downed ranger is able to roll out of the way of both attacks!

Verrick stabs at the Ogre again with the fiery rapier and dagger…
the rapier hits, the dagger does not
…stabbing deeply into the belly of the brute in front of him. The creature scream turns into a whimper and it falls backwards onto the ground with a huge thud!

His triumph is somewhat short lived as another adversary steps out no where and appears at the front gate of the keep and moves towards the wizard…he is wearing plate armor as black as midnight and wears a strange dull white helm that seem to be made out of the skull of a dragon or wyvern. Vestments on his tabard and large steel shield appear to be a stylized horned lizard clucking a huge gem or stone. In his right hand he is carrying a flail, also made of the same dull black metal as his armor. His eyes seems to glow slightly under the helm and he says "Ist'sss dul yan'nik, Vah dis'sss Drako, ren othus'sss maul daurth ven!" (anyone who can speak Draconic; I believe only Verrick; can read this spoiler
Hear me, Dragon of the Deep, grant me your flames to purify these infidels! Also with your spell check skill you realize he is not casting a spell, it is just sort of the "flame on" of a magical weapon like your rapier
) to which his flail burst into flames. The flail then flash out to strike at the wizard with terrible force!
Attack roll 19 hit, damage is 9 points of damage +1d6 fire for 5
…striking and burning Verrick a glancing yet painful blow

Refleev, still prone stabs at the at belly of the Dire Hyena again and again, hoping to kill it before it rips the old ranger in two…
Attack roll first attack roll 16 + 9 +1 -4 = 22 a hit; damage roll is 5 +5 =10, killing the beast. Again it has a chance of falling onto the prone ranger…
…his first attack stabbing into the beast fells it, causing the ranger to have to roll fast to get out from under the monster…
Reflex save roll 18 +8 +1 =27, makes it. The Gnoll rider needs a ride check to not be trapped, Ride total is 20, makes it also
…making it with ease. Refleev then rolls to his feet and faces the Gnoll rider, who is also on his feet, spinning it dual weapon but looking a bit worried.

Philo kneels and heals Lorien as best he can.
[occ] I thought your Lay on Hands max was 12 points of damage? It is your Paladin level times your CHA mod (in Philo case level 6 paladin X 2 CHA mod for 12 points? Might be important

Lorien is on the ground unconscious but no longer dying.

Geenaa turns on the startled and tries to smash the beast with her flail…
Attack roll 7 + 12 +1 = 20 a hit, second attack roll 16 +7 +1 =24 another hit; Damage from the first attack is 1 +6 =7 points, second attack 10 +6 +1 =17, killing the beast. The Gnoll fighting Norbac is within your "cleave" range, so Cleave attack is natural 20! (damn lots today!) follow up is 13 +12 +1 =26 a hit, damage is 2d10+12 = 6 +2 +12 =20 points of damage, killing that one also!!!
…two strikes kills the gnolls and stepping over her follow up attack cleaves into the head of the gnoll on Norbac and crushes it skull into a bloody pulp!!!

Defrel again stabs at the Ogre fighting him with War Dancer…
Attack roll 17 +10 +1 =28, hit; damage is 1d6 +2 =4 +2 =6 points of damage. Killing the brute!
…and this time he is rewarded with its scream of pain and it staggers back and slums to the ground dead!

[occ]Actions for Round 5? I may have to edit, but otherwise…ALSO everyone needs to make Listen checks (except Lorien sorry)

Conditions:
Norbac has taken 43 points of damage
Verrick has taken 14 points of damage
Refleev has taken 41 points of damage
Philo has taken 15 points of damage
Lorien has taken 52 points of damage (and is at -2 HP but stabilized)
Geenaa has taken 84 points of damage
Defrel has taken 22 points of damage

the Dire Hyena on Geenaa is dead
the Dire Hyena on Refleev is dead
the Dire Hyena attacking Lorien is dead
the last Dire Hyena is unhurt and attacking Philo
The Gnoll fighting Norbac is dead (cleaved by Geenaa)
the Gnoll fighting Lorien is dead.
the Gnoll fighting Geenaa is dead
the last two Gnolls are unhurt (one attacking Philo, one attacking Refleev)
The Ogre fighting Philo is dead!
the Ogre on Defrel is dead
the Ogre on Verrick is dead!
The new warrior/priest fighting Verrick is unhurt
[/occ]
 

Things are starting to look better, or would if that spiked ball at the end of a chain stopped. Anyway. It´s time to finish the job, but the half orc thinks twice before jumping into combat again, feeling that healing would be better.

[OOC: The prayer spell turned to be surprisingly effective!. For actions: cast Cure Moderate wounds on Geena, expending Sound Burst. Damage healed is 20 (rolled well, 7+7+caster level 6). Listen check 14 (10+3+1[Prayer])
 

DM said:
Philo kneels and heals Lorien as best he can.
[occ] I thought your Lay on Hands max was 12 points of damage? It is your Paladin level times your CHA mod (in Philo case level 6 paladin X 2 CHA mod for 12 points? Might be important


Doh!. OK, can I change that to 12 pts? Sorry; I did mean to heal Lorien to the Maximum.
 
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Philo Human Paladin

Listen check: 19

Philo whispers a prayer to Heironieous, thanking his god for saving Lorien, and asking him to watch over Lorien just a little longer.

While whispering Philo raises his greatsword to finish these canine fiends. If his comrades don't finish the hyena off first, Philo will swing twice.


Karl Green, I'm sorry I never made my spell list. If you allow it, could we assume that my character has two CLW spells prepared? If not, no prob.
 
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Geenaa the Furious - Barbarian

Seeing the dead creatures at her feet, she snarls wildly then run for the wizard.


OOC: If she noticed the wizard, she will attack it. If he is out of range, or if she did not notice him, she will instead attack the closest gnoll still alive.
Listen check: 10
 

Lorien (the undying)

ooc: I'm assuming that Lorien is semi-conscience being able do nothing until he recovers - just came back from the dead almost. Thanks for the instant-curing Philo.
 


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