thedangerranger
Registered User
I am running a modern campaign with Grim Tales based magic rules. One of the characters has decided he'd like to head his character towards a psionic path, and I'm not really opposed to it in concept. The problem is he wants to be "the fighting psychic", the Battlemind from Modern.
Implemented as written in the Modern book, the Battlemind would be totally overpowered in a world with lower magic.
So what I am asking is if anyone has modded the Psi-classes in Modern to be more on par with the power level of magic presented in GT?
For example, my current plan is to run the battlemind like a wild caster from GT, just with a different base stat. The real problem comes in with all the supernatural class benefits (psiblade etc). I'd like to mod these, but I'd rather hear if anyone else has done it first, and not try and re-invent the wheel
So, Whaddya thnk?
-tdr-
Implemented as written in the Modern book, the Battlemind would be totally overpowered in a world with lower magic.
So what I am asking is if anyone has modded the Psi-classes in Modern to be more on par with the power level of magic presented in GT?
For example, my current plan is to run the battlemind like a wild caster from GT, just with a different base stat. The real problem comes in with all the supernatural class benefits (psiblade etc). I'd like to mod these, but I'd rather hear if anyone else has done it first, and not try and re-invent the wheel
So, Whaddya thnk?
-tdr-


