Silverblade The Ench
First Post
From various threads here, and one on the Piazza....
Folk tend to use "grognard" in different ways:
1) Lover of an older edition/setting of their fave game.
2) Pig headed twit. Either so stubborn he simply won't or can't try anything else fairly, Or, unable to graps that the nostalgia and original wonder of a new thing can never be repeated and is thus more in love with the emotions of their first gaming days, than actual facts.
I think here, many folk use version #1. I use #2, because if someone likes an "Older version", that's their issue not mine and causes me no grief, no biggie
It's like preffering Mozart to Wagner, or VampireTM to D&D, or whatever. it doesn't need a "Name" they are just "Joe who likes 1st ed", if we're talking of (A)D&D.
I had a huge love of 1st ed D&D, it was awesome, so fresh, fun etc!
But same goes for many things for your first time, that time/experience is always precious
But I've enjoyed each iteration of D&D since then. To me, D&D has improved, like anything, over time. I have some complaints, of course, nothing's perfect.
I feel a lack of fluff, of diversity, of amount of various worlds/ideas supported has limited it, and I'm still narked off about Dungeon/Dragon.
but time, moves on...to me, D&D isn't simply the mechanics, it's a whole lot more.
I'm a "grognard" in that I love the older settings.
Ebberon didn't do much for me, I ran games sort of like that style anyway. But I have no objection to it.
3rd Ed Realms was extremely well made, the 3rd ed FRCG is an amazing book...but I love the very first Realms boxed set, because it's how I see the Realms: "Forgotten"!, very unexplored, mysterious, and I just adore the art/design, it evokes the setting to me which later ones don't (especially the 3rd boxed set which I hate, ick).
Dark Sun originally was outstanding, but like many folks, the forced metaplot by TSR/novels etc then 2nd boxed set that "un-mystified" that which was best left mysterious, nah that I completely ignored and left otu of my games.
Spelljammer was just so weird, beautiful, "High adventure" and capable of humour that I adored it
I also loved swashbuckling long before Cpt Jack Sparrow was around, lol, "The Crimson Pirate" and Captain Blood being huge favourites of mine.
Planescape, this one's more awkward. I think losing the Factions, that "belief is king" and otehr philosophical aspects was very bad, it lost a lot of what made it "special".
I don't like the Planes as a "huge mega dungeon" OMG I hate that. it completely misses the point as far as I'm concerned. It's like playing Ravenloft without scaring the pants off the players and making it Monty Haul.
Oh, and sorry DiTerLizzi fans, I loathed his style of art, lol
many though I know loved it, hey, each to his own.
But I adored the concepts in the orginal setting.
4th ed improved somethings, worsened others with the Planes. I think the Philosophy and factions of original Planescape and the 4th ed Dawn War can both be present.
Original Ravenloft was great, but all the changes...oh no, no thanks, that was change for the sake of change.
I'd have gladly paid for more new realms etc, but not messing the whole thing up.
Grognard good...grognard bad....
Companies need to sell products to keep in business. For D&D to survive, it must sell more stuff. So like it or not, new editions, acessories and settings, are vital to the thing well all love.
By re-releasing 4th ed Dark Sun, WOTC does everyone a good turn.
But here's something I think WOTC is making a huge failing in:
Not catering to more grognards, or....just folk who want something different.
Some people just preffer 1st ed. or 2nd, or 3rd. This is not a bad thing!
the huge amount of output in the later TSR days, I think was NOT a bad thing. D&D needs a lot of "stuff" to support, to attract, to give folk DIFFERENT things to see and like. Just because I or you don't like a module, doesn't mean it isn't one Joe will adore and campign around for the next 10 years.
Dragon Magazine and the DDI stuff should support the older editions, thus cementing the good will of those sticking ot other versions. They have money to spend and may well have kids who one day may play 6th edition....
As I've been throwing out my old Dragon magazines, sigh, I've been reading through them, and I see the huge difference between them and the very sad item Dragon mag is today.
Old Dragon mag, especially in it's latter period, had a huge wealth of articles, product reviews, humour and other stuff that made it feel PART OF A COMMUNITY and not merely "chunks of stuff".
I'm not getting at the individual articles in today's Dragon, which are often good
but at the failure to realize that an online item allows for a much larger amount of content and the necessity for Dragon magazine to be a powerful item in the D&D community, which it sure can be, as it once was.
At the moment it's...mostly dribs and drabs, soem exicitng, but...no coherence!
It' snot got the strength and flavoursom breadth it had to really reach out to folk.
Then we have the behaviour of WOTC itself, firing or losing people the community respects so damn often. That's not good, it doesn't build rappor, trust etc. The reasons maybe genuine, but with the "coproate speak" used when such occur....not good.
In effect, WOTC is making folk be grognards (good and bad), IMHO, and not embracing them back.
If Dragon/Dungeon mag and DDI had articles for earlier editions and co-operation with sellers of the earlier versions, the community spirit would improve.
as pdfs, Dragon mag could have a huge amoutn of content. It could have money making RPG adverts again.
I LOVE seeing lots of various game related stuff, from minis to soundtracks, dungeon furniture to markers.
Every new edition of D&D will make more grognards...
unless this is realized, and they are kept included as part of the D&D family...then all it does is help erode the game!
Folk who preffer an older version or setting who feel deliberately sleighted by corporate policy decisions that have little "human warmth", may become the "bad" grognards we can all do without, or just "good" ones who buy old books off Ebay or pdf adventures etc from 3rd parties, rather than keep D&D's continued presence alive.
Just some obervations from, the neo-grognard in the Twilight Zone!
Folk tend to use "grognard" in different ways:
1) Lover of an older edition/setting of their fave game.
2) Pig headed twit. Either so stubborn he simply won't or can't try anything else fairly, Or, unable to graps that the nostalgia and original wonder of a new thing can never be repeated and is thus more in love with the emotions of their first gaming days, than actual facts.
I think here, many folk use version #1. I use #2, because if someone likes an "Older version", that's their issue not mine and causes me no grief, no biggie

I had a huge love of 1st ed D&D, it was awesome, so fresh, fun etc!
But same goes for many things for your first time, that time/experience is always precious

But I've enjoyed each iteration of D&D since then. To me, D&D has improved, like anything, over time. I have some complaints, of course, nothing's perfect.
I feel a lack of fluff, of diversity, of amount of various worlds/ideas supported has limited it, and I'm still narked off about Dungeon/Dragon.
but time, moves on...to me, D&D isn't simply the mechanics, it's a whole lot more.
I'm a "grognard" in that I love the older settings.
Ebberon didn't do much for me, I ran games sort of like that style anyway. But I have no objection to it.
3rd Ed Realms was extremely well made, the 3rd ed FRCG is an amazing book...but I love the very first Realms boxed set, because it's how I see the Realms: "Forgotten"!, very unexplored, mysterious, and I just adore the art/design, it evokes the setting to me which later ones don't (especially the 3rd boxed set which I hate, ick).
Dark Sun originally was outstanding, but like many folks, the forced metaplot by TSR/novels etc then 2nd boxed set that "un-mystified" that which was best left mysterious, nah that I completely ignored and left otu of my games.
Spelljammer was just so weird, beautiful, "High adventure" and capable of humour that I adored it

Planescape, this one's more awkward. I think losing the Factions, that "belief is king" and otehr philosophical aspects was very bad, it lost a lot of what made it "special".
I don't like the Planes as a "huge mega dungeon" OMG I hate that. it completely misses the point as far as I'm concerned. It's like playing Ravenloft without scaring the pants off the players and making it Monty Haul.
Oh, and sorry DiTerLizzi fans, I loathed his style of art, lol

But I adored the concepts in the orginal setting.
4th ed improved somethings, worsened others with the Planes. I think the Philosophy and factions of original Planescape and the 4th ed Dawn War can both be present.
Original Ravenloft was great, but all the changes...oh no, no thanks, that was change for the sake of change.

Grognard good...grognard bad....
Companies need to sell products to keep in business. For D&D to survive, it must sell more stuff. So like it or not, new editions, acessories and settings, are vital to the thing well all love.
By re-releasing 4th ed Dark Sun, WOTC does everyone a good turn.
But here's something I think WOTC is making a huge failing in:
Not catering to more grognards, or....just folk who want something different.
Some people just preffer 1st ed. or 2nd, or 3rd. This is not a bad thing!

the huge amount of output in the later TSR days, I think was NOT a bad thing. D&D needs a lot of "stuff" to support, to attract, to give folk DIFFERENT things to see and like. Just because I or you don't like a module, doesn't mean it isn't one Joe will adore and campign around for the next 10 years.
Dragon Magazine and the DDI stuff should support the older editions, thus cementing the good will of those sticking ot other versions. They have money to spend and may well have kids who one day may play 6th edition....
As I've been throwing out my old Dragon magazines, sigh, I've been reading through them, and I see the huge difference between them and the very sad item Dragon mag is today.
Old Dragon mag, especially in it's latter period, had a huge wealth of articles, product reviews, humour and other stuff that made it feel PART OF A COMMUNITY and not merely "chunks of stuff".
I'm not getting at the individual articles in today's Dragon, which are often good

At the moment it's...mostly dribs and drabs, soem exicitng, but...no coherence!
It' snot got the strength and flavoursom breadth it had to really reach out to folk.
Then we have the behaviour of WOTC itself, firing or losing people the community respects so damn often. That's not good, it doesn't build rappor, trust etc. The reasons maybe genuine, but with the "coproate speak" used when such occur....not good.
In effect, WOTC is making folk be grognards (good and bad), IMHO, and not embracing them back.
If Dragon/Dungeon mag and DDI had articles for earlier editions and co-operation with sellers of the earlier versions, the community spirit would improve.
as pdfs, Dragon mag could have a huge amoutn of content. It could have money making RPG adverts again.
I LOVE seeing lots of various game related stuff, from minis to soundtracks, dungeon furniture to markers.
Every new edition of D&D will make more grognards...
unless this is realized, and they are kept included as part of the D&D family...then all it does is help erode the game!
Folk who preffer an older version or setting who feel deliberately sleighted by corporate policy decisions that have little "human warmth", may become the "bad" grognards we can all do without, or just "good" ones who buy old books off Ebay or pdf adventures etc from 3rd parties, rather than keep D&D's continued presence alive.
Just some obervations from, the neo-grognard in the Twilight Zone!

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