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So, I cracked open Lair Assault tonight to prepare for running it at my FLGS and much to my dismay, I see that the very first sentence read to the players by the DM basically outs an archvillain from the Neverinter Campaign Guide.
Now, I realize it's not top secret - Anyone who reads through the latter chapters of NWCG can get the information. But believe it or not, a good many players keep their noses out of that material if they aren't planning on running a campaign.
It frustrates me as a DM (as much for my players as myself) that those who participate in Lair Assault are going to have some of the potential surprises of a full Neverwinter campaign taken from them. It takes a potential plot thread off the table.
The current Encounters storyline comes with it's own major NPCs so that after completing it, the materials in the NWCG are still applicable as written. Why did they not take similar steps with Lair Assault?



Now, I realize it's not top secret - Anyone who reads through the latter chapters of NWCG can get the information. But believe it or not, a good many players keep their noses out of that material if they aren't planning on running a campaign.
It frustrates me as a DM (as much for my players as myself) that those who participate in Lair Assault are going to have some of the potential surprises of a full Neverwinter campaign taken from them. It takes a potential plot thread off the table.
The current Encounters storyline comes with it's own major NPCs so that after completing it, the materials in the NWCG are still applicable as written. Why did they not take similar steps with Lair Assault?


