Charlaquin
Goblin Queen (She/Her/Hers)
I have mixed feelings. I really like the direction 5e has been moving in mechanically with these recent releases. The changes to races and monsters that we’re starting to see are very much what I’ve wanted from D&D, pretty much since 5e’s release - they’re revisiting ideas that I think worked very well from a design perspective, but were just too polarizing at the time of the 5e playtest to make it. It looks like a sign that the general audience’s taste is beginning to shift in a direction that is better aligned with my own.
On the other hand, the subject matter doesn’t interest me as much. While a magic school campaign could be interesting, Strixhaven is very much not what I would want a D&D magic school to look like. It works great for an M:tG take on a magic school, but… I don’t know, D&D’s brand of magic and M:tG’s brand of magic are both very distinctive, and I don’t think they really mesh well. None of the M:tG settings have really appealed to me for this reason. I love both games, and I love their respective lore, but for me they aren’t a good match for each other.
Similarly, I love the idea of a faewild campaign, but Witchlight does not look at all like what I would want out of such a thing. It’s not that it’s too whimsical exactly, more that its brand of whimsy just doesn’t quite resonate right with me. I don’t know, it’s hard to describe but it’s just not the vibes I’m looking for.
The Critical Role campaign just isn’t for me. I like Critical Role as a passive form of entertainment, but I have no desire to play in that world myself. I imagine my feelings towards Critical Role is similar to how some folks feel about published settings in general - that feeling of “why would I want to run a game in Matt Mercer’s setting? Sure, it’s got some cool ideas, but it isn’t mine.”
Fizban’s I am actually pretty stoked for though. I wasn’t at first because I don’t really care that much about gem dragons, and I figured they were going to be its main selling point. But the more we’ve learned about the book, the more it seems like it’s going to be much broader than that, with stats for lots of other types of dragons, along with dragon-themed magic items, spells, races, subclasses, gifts, etc. So, I’m definitely into it.
We’re also getting strong signals that one of the two upcoming setting books will be Spelljammer, or at least something incorporating elements of Spelljammer and Planescape. And I have no interest in that. But, I’m holding out hope that the other will be Dark Sun, which I would be thrilled for.
On the other hand, the subject matter doesn’t interest me as much. While a magic school campaign could be interesting, Strixhaven is very much not what I would want a D&D magic school to look like. It works great for an M:tG take on a magic school, but… I don’t know, D&D’s brand of magic and M:tG’s brand of magic are both very distinctive, and I don’t think they really mesh well. None of the M:tG settings have really appealed to me for this reason. I love both games, and I love their respective lore, but for me they aren’t a good match for each other.
Similarly, I love the idea of a faewild campaign, but Witchlight does not look at all like what I would want out of such a thing. It’s not that it’s too whimsical exactly, more that its brand of whimsy just doesn’t quite resonate right with me. I don’t know, it’s hard to describe but it’s just not the vibes I’m looking for.
The Critical Role campaign just isn’t for me. I like Critical Role as a passive form of entertainment, but I have no desire to play in that world myself. I imagine my feelings towards Critical Role is similar to how some folks feel about published settings in general - that feeling of “why would I want to run a game in Matt Mercer’s setting? Sure, it’s got some cool ideas, but it isn’t mine.”
Fizban’s I am actually pretty stoked for though. I wasn’t at first because I don’t really care that much about gem dragons, and I figured they were going to be its main selling point. But the more we’ve learned about the book, the more it seems like it’s going to be much broader than that, with stats for lots of other types of dragons, along with dragon-themed magic items, spells, races, subclasses, gifts, etc. So, I’m definitely into it.
We’re also getting strong signals that one of the two upcoming setting books will be Spelljammer, or at least something incorporating elements of Spelljammer and Planescape. And I have no interest in that. But, I’m holding out hope that the other will be Dark Sun, which I would be thrilled for.