Simplicity
Explorer
So if a minion if 4 standard monsters, and requires a single hit to kill.
Wouldn't it be common sense to have a type of monster between a minion and a standard monster? Something that is just a bit tougher?
How about something that is worth only 1/2 a standard monster?
Grunt: Requires 2 hits or one critical to kill. Takes no damage on a miss. Always uses average damage on a hit.
Wouldn't it be common sense to have a type of monster between a minion and a standard monster? Something that is just a bit tougher?
How about something that is worth only 1/2 a standard monster?
Grunt: Requires 2 hits or one critical to kill. Takes no damage on a miss. Always uses average damage on a hit.