helium3
First Post
Kid Charlemagne said:Great news!
We'll have to get a cleaning crew to mop up the mess from the conspiracy theorists - their heads just 'sploded all over the place.
Silly conspiracy theorists.
Kid Charlemagne said:Great news!
We'll have to get a cleaning crew to mop up the mess from the conspiracy theorists - their heads just 'sploded all over the place.
CaptainChaos said:The way I read it, they don't. A few companies get early info and everyone else gets it in June. Since June is pretty close, that doesn't seem all that unreasonable.
Obligatory IANAL disclaimer again. The definition of Open Gaming Content according to the OGL v1.0a is (emphasis mine)Lord Zardoz said:If you were to create a book of feats, magic items, and classes for publication, how much of it would be OGL?
To me, this means that a book of all new feats, magic items, and classes could be entirely closed, i.e. not released under the OGL at all, if you want it to be. If anyone knows of a company that's done that, I'd be interested to know what reaction if any it got from WotC. But you would likely want to include the basic rules explaining feat progression, prerequisites, magic item creation, etc, however, and there's no reason not to include those straight from the SRD and designate them OGC (not that you could reprint them verbatim and claim they were closed anyhow).OGL v1.0a said:"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.
The relevant chapters are titled Equipment, Combat, and Adventuring. In Equipment, for example, there are several new weapons that are not listed in the SRD. As I read the OGC designation, they are not OGC, even though the weapon template (meaning what attributes a weapon has - damage, size, etc) is in the SRD. Applying the same concept to your hypothetical book, the templates for feats, magic items, and classes are all in the SRD. But so long as your new creations didn't directly extend existing OGC (i.e. an improved fighter class that has only minor additions), you don't have to designate them OGC.Iron Heroes said:In Chapters Seven, Eight, and Nine, all the material that also appears in the System Reference Document is open, and all other material is not.
Wolfspider said:Sure they can.
Mourn said:Indeed, considering WotC's market share is larger than every other RPG company's market share, put together.
kave99 said:i think that a lot of this is overly a attempt at the carrot and the stick approach to guiding 3rd party's to the 4th ed. the stick will be no new 3rd ed books if you want to do any thing 4ed, the carrot will be the logo, and i suspect some access to gleemax market place and to the D&DI and the tools that come with it . not that i have any insider info. its just i don't think that WotC can afford to have many big 3rd party players not move to the 4th ed.
Of the games you have mentioned (and I will mention that I LOVE SOTC IN ALL CAPS), I doubt their annual sales put together come up to even 10% of D&D's monthly sales. Hell, I wouldn't be surprised if their annual sales put together don't even equal 1% of D&D's monthlies.Lizard said:D20
Traveller
Runequest
SOTC
Action!
FUDGE
That is not a lonely genie.
And all material for all of those games is equally open and can be mixed and matched. The OGL does not recognize game systems, just Open Game Content. Convert the MM to SOTC! Use Traveller system generation rules and FUDGE characters! Take the insanely large library of open D20 content and convert it to Runequest!
If you ask me, the GSL is the lonely one.