Character advancement is the point/goal of the game. It isn't the sole reason to play, but it is the one that advances the power level of the PCs according to the rules. Complaining that the game doesn't do a good job rewarding other types of fun is just bizarre. It is just a simulation.I am not sure that the only object of the game is to gain XP; surely we play the game to have fun and enjoy ourselves since XP don't really exist?
What a wonderful phrase. I did mention that this particular ethics viewpoint isn't the only one. I just think it is part of what makes D&D so fun. That includes being able to play both strategically and with emotion. It's a life simulator._ for_tat type tactics are very successful in the eventual survival of a species;
See? It even allowed you to satisfy your selfish desire to feel noble by taking a noble action in the game: self-sacrifice.Why did I do it; because I wanted the others to do the same for me? No; I did it because it was noble and that is what I aspire to both in game and out of game.
Okay, that may be too far, but as you know the ethicist p.o.v. I am hoping you won't take offense.
In my opinion, D&D satisfies players desire to be in a different world from the standpoint of a person. It doesn't tell you how to play. It just says you are there and can do whatever you want. And that's just cool no matter how you slice it.