I'm in a game right now where I plan to enchant a small jewel with dozens of low level permanent versions of spells and was looking for a way to protect it from the magic item destroyer "Mordenkainen's Disjunction." However I'd never actually looked up the spell and found that to be rather idiotic.
While searching for a description I came across this thread: http://www.enworld.org/forum/d-d-le...-do-you-handle-mordenkainens-disjunction.html
It had an interesting idea of carrying around an artifact so that anyone casting the item killer on the party would stand a chance of permanently losing all spell casting ability.
Sounded good.
But then I realized that if they put the spell onto a scroll and had a non-spellcasting character use it, and the artifact's retribution didn't follow the scroll's magical aura back to it's original creator...
Can you just see a guild of people who have agreed to never take any spellcasting classes working with wizards who craft scrolls for them to use?
An adventuring party is giving you trouble? For a fee, we'll send an agent to blast them back to standard equipment.
You're about to wage war on a neighboring kingdom's fortress? For a larger fee we'll do the same to them.
Elminster's tower? ...Okay. This is going to be a big fee. BIG. But you pay it, you got it.
Would it work?
While searching for a description I came across this thread: http://www.enworld.org/forum/d-d-le...-do-you-handle-mordenkainens-disjunction.html
It had an interesting idea of carrying around an artifact so that anyone casting the item killer on the party would stand a chance of permanently losing all spell casting ability.
Sounded good.
But then I realized that if they put the spell onto a scroll and had a non-spellcasting character use it, and the artifact's retribution didn't follow the scroll's magical aura back to it's original creator...
Can you just see a guild of people who have agreed to never take any spellcasting classes working with wizards who craft scrolls for them to use?
An adventuring party is giving you trouble? For a fee, we'll send an agent to blast them back to standard equipment.
You're about to wage war on a neighboring kingdom's fortress? For a larger fee we'll do the same to them.
Elminster's tower? ...Okay. This is going to be a big fee. BIG. But you pay it, you got it.
Would it work?