TheCosmicKid
Hero
In a 4E swashbuckling campaign I planned but never got to run, I balanced the muzzle-loading firearms as an "encounter power" -- a minute to load means you fire once in battle and then switch to your sword, but that one shot can be quite a doozy. An extra die or two of damage over the basic attack, and it targeted Reflex defense instead of AC.
I think this approach would work well in 5E as well, if it suits your campaign for firearms to be be more seasoning than main course. If you want dedicated "musketeer" characters, though, obviously you're going to want the unrealistic-but-combat-viable reload times like crossbows have.
I think this approach would work well in 5E as well, if it suits your campaign for firearms to be be more seasoning than main course. If you want dedicated "musketeer" characters, though, obviously you're going to want the unrealistic-but-combat-viable reload times like crossbows have.