Last we met, we started with Peregrin receiving a visitor in the night that only serves to deepen the mystery of the key and the history of his one time mentor, Lurr. The old teacher had made it to the tavern half dead with a disease eating the flesh from his body. As he lay on the floor heaving for breath his last words to his former apprentice were, “Find Damon Imadur….stop…stop the….”
A trip to a familiar town bard revealed some interesting information about the mysterious Damon Imadur. He was able to tell the tale of two brothers by that family name from the east, probably from Sembia or another part of the Dragon Reach coast. The brothers were followers of Bhaal before that deity was slain during the Time of Troubles. Leaderless, the pair turned to Bane, who had absorbed part of Bhaal’s portfolio. In time, Bane began to kill his faithful in order to build up his power, and one of the brothers was killed about this time. The bard is not sure what happened to the other once Bane became dormant.
By a great coincidence, you decided to visit Mornmaster Daycutter at Rhyester’s Matins to track down more information about Imadur just as they were about to seek you out for assistance. While they were unable to help with information about Imadur, you were asked by Mornmaster Daycutter to travel to Everlund, a merchant town and major crossroads to the south of Silverymoon. Your mission was to follow up on a lead dealing with the desecration of Rhyester’s Matins and the theft of one of the temple’s protective wards. Apart from the obvious damage done to the temple and the theft, the words, “The Crypt Lords see all in the Halls of Silverymoon” were painted in blood on the walls of the temple. The link to Everlund comes from a similar occurrence at Evergreen Hall, a temple dedicated to Mielikki. In that case, the desecration was accompanied by the words “The Sons of Midnight See All in the Halls of Everlund.”
After an uneventful two day trip to Everlund and a brief layover in Silverset, the group immediately began to run down information. The first stop was Evergreen Hall and the office of Tanen Oakenstride, where an exchange of information took place. Although their inquiries turned up little pertinent information, local authorities had assured the Mielikkites that the break-in was the work of a thieving guild. With nothing apparently stolen and the issue seemingly put to rest, Oakenstride turned over to the group the clothing and possessions of one of the perpetrators, the unfortunate man having been slain by the temple guards the night of the attack. Although the clothing and dagger were inspected and deemed unremarkable, Kelm did note a copious number of feathers stuck in the cuffs of the pants and shirt.
On leaving the temple, an elderly priest of Mielikki passed the group on the stairs leading from the temple and bumped into Kelm. Apologizing profusely, he surreptitiously passed a note to the psion and moved on. The note was simple. It asked the group to meet him at the Crossroads Alehouse at dusk.
With time to kill, the group decided to stake out the Bell Market hoping to catch some thieves in the act and perhaps trace them back to a thieving guild. The only malfeasance thy caught was a pair of teens working a con job to steal the moneybox of a local vendor. After a quick apprehension and questioning, it became clear that these two were independent operators, and the group moved on.
At the alehouse meeting, the elder priest identified himself as Father Woodspring, a low level but dedicated member of the Evergreen Temple, and he had more information concerning the attack on the Everlund house of worship. He was willing to share that information, but asked that the group tell him what they told Oakenstride. Stories were exchanged and mulled over, with Woodspring adding details that he said were withheld by Oakenstride. He claimed that in addition to the desecration at the temple, the thieves made off with a sacred tree from the roof of the temple. He elaborated by saying that the tree was seemingly pulled by its roots from the garden and spirited to points unknown, much to the embarrassment of the temple elders. Their business at an end, the priest begged the group’s leave and exited the alehouse.
Moments later, flames sprang from the roof of the structure, and the crush of people heading for the doors quickly turned into a full-blown panic. Trog was the first out, having forced the blocked front door from its very hinges and stumbled into the street only to be greeted with a hail of arrows. As the rest of the group freed itself from the panicking throng and onto the darkened street, arrows continued to pepper the area, striking the mass of people indiscriminately. Working their way though their attackers, the group ferreted out their opposition one by one, and were surprised to see Woodspring as one of their assailants. Despite their best efforts to detain him, Woodspring fled the scene seriously wounded, and one of the archers fled along the city wall. However, when all was said and done, the rest of the attackers lay dead or dying, and one surrendered when faced with certain defeat. Unfortunately, the attacker’s arrows had found numerous targets, and nearly two dozen innocent civilians lay wounded or dead in the street, with an unthinkable number more trapped in the blazing tavern. It was a bitter victory.
The lone living member of the ambush’s attackers revealed under pressure that the attack was merely a job to him, a simple mercenary attack scheduled at a specific date and time. On him the group found a receipt from a trade house in the Bell Market detailing the exchange of some exotic goods, and hand written instructions on the back advising the bearer to wait until he left the tavern, and either stand down or kill everyone in site, depending on a prearranged signal.
With fresh information at their disposal, the group chose to head immediately to Evergreen Hall and confronted Oakenstride. However, the temple elder has baffled at his subordinate’s actions, and pointed out that his temple clearly does not have a rooftop garden, much less a sacred tree missing from the premises. He expressed great regret over Woodspring’s betrayal, and saw that the group’s wounds were healed, but could offer no further explanation.
With little else to do, the group made for the export shop detailed on the receipt recovered from their attackers. Once they arrived, a trail of blood could clearly be seen leading into the darkened shop, and they make their way cautiously into the building. In the back, just off a small garden, cages containing passenger pigeon’s were found, along with a small note saying;
“The new Mornmaster likes to walk in Braden’s Hero’s Park after the noon meal. He is always alone. I can provide men, but it would be best to bring your own. Suggest you try then. We are growing in number in Silverymoon, but can not risk exposure. - G"
Worried about a possible attempt on Daycutter’s life, the group pressed on into a cellar beneath the shop and forced open a door revealing a curious site. Two lions prowled the space beneath the market, while the man who called himself Woodspring was at the other end furiously packing belongings into a small case. The cavern was expansive and obviously encompassed an area larger than the shop above, but something even more disturbing presented itself. A massive symbol of the Church of Cyric dominated the center of the cavern floor with a small altar adorning the far wall. As the group fought a brief skirmish with the guarding lions, Woodspring pressed a vial of liquid to his lips and immediately fell unconscious. By the time the beasts had been dispatched, the traitorous priest was dead, and his secrets passed into the afterlife with him.
In the case that Woodspring was fussing over before his untimely demise, the group found several potions, an amulet of unremarkable design in a velvet pouch, a large sum of money, and a tightly bundled item wrapped in cloth.
The group immediately set off for Silverymoon and reached the city gates just past noon on the third day. Unfortunately, they just missed Daycutter, and made for the park mentioned in the note. On approach, they could already hear the sounds of battle in the distance, and rounded the corner to find a curious site. Daycutter was crouched between two boulders taking shelter from incoming fire while a small goblin fought at his side firing crossbow bolts at their assailants. As the group charged the ambushers, the goblin moved from cover and joined the melee, scoring several good blows against the attackers. The battle was a pitched one, with both sides wielding magic and sword blows upon the other. When the battle seemed to be going at its worst, a beautiful woman in green attacked one of the assailants from behind and took to Daycutters defense. Soon the fight was won, with a furious Daycutter raining blow upon blow upon the lifeless corpse of his chief adversary.
Bleeding, bruised, out of breath and confused, that is where we take up.