GrumpyOldMan
First Post
BryonD said:I'll also agree that now that I have given the system a thorough skimming, it certainly does not appear as complex as I had been led to believe. But, still, I never avoided it over that anyway. I avoided it because of the steady negative publicity I received from the fans of it that I encountered. I played plenty of other games, so that was sufficient reason to me to not need to add one more.
I guess a main reason I'm not interested in HarnMaster now is that I am completely satisified with D20.
Lots of people seem to believe that HârnMaster is a complex game. As Iron Chef said, and you seem to agree, it is nowhere near as complex as people think. The basic system is one of the simplest & most straightforward I know. Why do people assume that it will be complicated? Becuse it uses a graphic injury system, not Hit Points? I find it no more difficult than DnD and a damn sight simpler than many games, which, out of politeness, I won't name.
20 years ago I loved AD&D & Greyhawk, 15 years ago Runequest & Glorantha was the only game in town. Now, for me, it's HârnMaster & Hârn.
GOM