Reaper Steve
Explorer
A question:
Who/what is the winged bugbear or gnollish looking creature on the cover?
Thanks!
Who/what is the winged bugbear or gnollish looking creature on the cover?
Thanks!
That would be one of the BBEG.A question:
Who/what is the winged bugbear or gnollish looking creature on the cover?
Thanks!
As I noted before, I didn't necessarily like how A lead to B leads to C, but there are enough plot hooks (and enough small bits of description) that have already allowed me to formulate some sidetreks and red herrings.
Really? I'm a bit surprised, but pleasantly so.It is bigger than H1.
Good to hear. I think I'll be picking this one up when chance allows.It can be run completely independently of H1. However, some of the initial plot hooks provided in the adventure relate directly to H1. The connections are tenuous at best and can easily be dropped for your preference.
I'm not familiar with Shattered Gates. If you need landscape ideas for adventures, I very much recommend W+M...just ignore all the writing parts.I have not seen Worlds and Monsters so I can't comment in comparison. However most of the art is practical. The adventure includes some art that can be shown to the players to enhance some specific encounters. The art is similar to that seen in Shattered Gates of Slaughtergard.
That would be one of the BBEG.
Much, much better.
Its a 1-mile-square multi-level series of caverns, chambers, and passages. Kind of a cross between Descent to the Depths and Dwellers of the Forbidden City.
Even though it does seem to suffer from "NEP", I've found that this one really allows a DM to break that trend rather easily and without much fuss.Yip, definitely. It's kind of reminiscent of Castle Whiterock in a way, but I worry that it suffers from 'Neverending Plot' syndrome. What I means is it feels like you conquer one location only to be told that what you want is at the next. The you conquer the next, only to find out that you really need to go to the third. That's quite annoying, really. There's also not a lot in the main 'friendly' location to directly lead you to these other locations so you can miss out on one or the other.
Still, better than H1. Lot more character to it, with more interesting locations and critters. And skill challenges, thankfully, as well.
Pinotage
Even though it does seem to suffer from "NEP", I've found that this one really allows a DM to break that trend rather easily and without much fuss.