Ha. Did You See...

jgbrowning said:


Hate to display my ignorance, but what are mouse's and ashy's real names. I think mouse is Ari Marmell (sp?) but i don't know ashy's at all. I'd gladly like to add a few more.....

joe b.

Ashy's real name is Brannon Hollingsworth... he is also the newish Art Director for Bastion

--

WizarDru - I agree about avoiding inciting an argument, but I think a clear refutation can be acheived without that.
 

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Psion said:
Darin Drader (sp?) is another Dragon contributer and industry writer that posts here.

The only other thing I'd add is a stern refutation of the notion that people who post here don't actually play. As if!

I subscribe too. If I wasn't disappointed at what I consider money not as well spent as it was a few years ago, I would not be so eager to criticize!

Yeah, I beleive Darrin has two r's n his first name...
 



This letter is from the entire ENworld community in response to Jeffrey J Bickler's letter in issue 311.

Mr. Bickler's visit to our forums seems to have been an unfortunate one. Unlike his portrayal of a bunch of message board geeks who rip apart games they don’t actually play, ENworld is actually populated by the largest community of Dungeons and Dragons players on the Internet. Our posting members include such industry standards as, Monte Cook, Chris Pramas, Sean K. Reynolds, Gary Gygax, Matthew Sprange, John Nephew, Clark Peterson, Hal Greenberg, Jim Butler, Anthony Valterra, and Dragon’s own Erik Mona. Some of the best new industry professionals, like Ben Durbin, Wil Upchurch, Joseph Browning and Suzi Yee, as well as a slew of Dragon's contributing authors like Mike Mearls, Ari Marmell, Brannon Hollingsworth, and Darrin Drader also post at ENworld.

The reason why we have such an industry presence is because the people at ENworld care deeply about the game. We spend hours discussing minute parts of the game, have whole forums dedicated to rules questions and house rules as well forums for other d20 games. The people who make the books, magazines, and PDFs we love to praise, as well as rip apart, understand that the feedback created by ENworld helps propel the industry, in general, forward. Our critisims of Dragon are made out of love for the magazine and love for the game, and although threads praising Dragon are fewer than those critisising it, we think it's only because people almost always find it easier to talk about what they don't like than what they do like.

In order too not only criticize, but also to provide praise, ENworld created the Ennies award ceremony. These awards praise the best of the industry with a focus on d20 material. Although the awards are only three years old, and undergoing constant peer-driven procedural consideration, they are rapidly becoming the benchmark awards for d20 products. Presented every year at Gen Con, they are attended by many of the most influencial people in the business.

Mr. Bickler’s portrayal of ENworld as negative is far from the truth, for it is one of the most positive things in this industry: a source of direct, unadulterated feedback to the game manufacturers. This can lead to harsh criticism or to lavish praise (often at the same time, for gamers are a mixed bunch with different likes and dislikes), but most of all, it lets the game players speak directly to the game producers which only benefits everyone involved.

The ENworld community.
-----------------------------------

Added more names and a new sentance at the end of para 2. I think this is about as long as it should get or people won't read it. I'll clean up the grammer and spelling and post a "final" copy for criticism sometime today.

joe b.
 
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I also wouldn't refer to the entire group as industry standards.

To my mind an industry standard is like PCI or ISA. We're not talking about industry standards. We're talking about luminaries. We're talking about the designers, writers, and artists who set the bar for d20 publishing.

Just a little editorial suggestion.

--G
 

a few suggestions

jgbrowning said:
Our posting members include such industry standards

Per Goobermunch's suggestion, I would change this to "industry lights"


The reason why we have such an industry presence



I would remove the word industry here completly and make it simple, "have such a presence." The repetive use of the word industry is a little overdone in the letter.


helps propel the industry, in general, forward.

I would replace industry here with "hobby." Again to avoid unnecessary repetition but also to emphasize the fact that role-playing is not just a business its a form of recreation.


Mr. Bickler’s portrayal of ENworld as negative is far from the truth, for it is one of the most positive things in this industry:

I would rewrite this to not mention Bickler by name, its unnecessary and too personal. Perhaps, "Rather than viewing ENworld as a negative place, we like to think that it is one of many positive things in the hobby:"
 

The only other thin that I might add to the letter is some mention of the fact that not only do the producers and writers of our hobby frequent the boards but that a lot of creative work is done on the boards as well: i.e. Iron DM, Adventure contests, Online games, etc.
 

magnificent, joe b.

Don't want to nitpick, but shouldn't Gary Gygax be named first? ;)

TS

If we decide to send that letter, I wish that every one who wants to sign it should (electronically, of course). Having 100+ names (maybe) could back up that great letter real nicely :D
 

Fantastic letter, Joe! Allow me to provide some of my leet proofreading skillz:

jgbrowning said:
This letter is from the entire ENworld community in response to Jeffrey J Bickler's letter in issue 311.

Mr. Bickler's visit to our forums seems to have been an unfortunate one. Unlike his portrayal of a bunch of message board geeks who rip apart games they don’t actually play [I'd change this clause to improve parallel construction to, "Unlike his portrayal of a message board on which geeks rip apart games they don't actually play", but this is a minor suggestion], ENworld is actually populated by the largest community of Dungeons and Dragons players on the Internet. Our posting members include such industry standards as, [remove this comma -- it's incorrect] Monte Cook, Chris Pramas, Sean K. Reynolds, Gary Gygax, Matthew Sprange, John Nephew, Clark Peterson, Hal Greenberg, Jim Butler, Anthony Valterra, and Dragon’s own Erik Mona. Some of the best new industry professionals, like ["including" instead of "like"]Ben Durbin, Wil Upchurch, Joseph Browning and Suzi Yee, as well as a slew of Dragon's contributing authors like Mike Mearls, Ari Marmell, Brannon Hollingsworth, and Darrin Drader [insert a comma here -- it's required, in order to set off a nonrestrictive phrase] also post at ENworld.

The reason why [remove "why" - unnecessary] we have such an industry presence is because the people at ENworld care deeply about the game. We spend hours discussing minute parts of the game, [remove comma; add "and" -- required for grammatical reasons] have whole forums dedicated to rules questions and house rules [add comma] as well [add "as"] forums for other d20 games. The people who make the books, magazines, and PDFs we love to praise, as well as rip apart, understand that the feedback created by ENworld helps propel the industry, in general, [remove previous two commas; better yet, change to "...propel the industry forward"] forward. Our critisims of Dragon are made out of love for the magazine and love for the game, and although threads praising Dragon are fewer than those critisising ["criticizing"] it, we think it's only because people almost always find it easier to talk about what they don't like than what they do like.

In order too ["to"] not only criticize, but also to provide praise, ENworld created the Ennies award ceremony. These awards praise the best of the industry with a focus on d20 material. Although the awards are only three years old, and undergoing constant peer-driven procedural consideration, they are rapidly becoming the benchmark awards for d20 products. Presented every year at Gen Con, they are attended by many of the most influencial ["influential"]people in the business.

Mr. Bickler’s portrayal of ENworld as negative is far from the truth, for it is one of the most positive things in this industry: a source of direct, unadulterated feedback to the game manufacturers. This can lead to harsh criticism or to lavish praise (often at the same time, for gamers are a mixed bunch with different likes and dislikes), but most of all, it lets the game players speak directly to the game producers [add comma] which only benefits everyone involved.

The ENworld community.

Does that make sense?
Daniel
 

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