GMforPowergamers
Legend
I think that the high elf cantrip will see a lot of play in my games
I also gave them the shape water cantrip.It's not that tricky to come up with something, though.
- +1 to an ability score (Con? Wis?)
- Weapon Training: Spears and tridents?
- Amphibious: can breathe air and water
- Swim speed of 30 feet
How's that?
What I found most funny is that they have added a rule for a half-elf whose parent is an aquatic Elf, but they have deemed Sea Elves as too rare to have rules for themselves.
What I found most funny is that they have added a rule for a half-elf whose parent is an aquatic Elf, but they have deemed Sea Elves as too rare to have rules for themselves.
There is also the problem when you (the Aquatic Elf) ask your high-powered buddies to help save your home / village from monsters, and all your friends want to FLEE back from whence they came (due to Drowning checks) after just 5 minutes of travel...The problem with Aquatic Elves is they get the "Wet Behind the Ears" trait which imposes a -50% xp penalty...
That is perfectly understandable and not surprising in the least.What I found most funny is that they have added a rule for a half-elf whose parent is an aquatic Elf, but they have deemed Sea Elves as too rare to have rules for themselves.
Sea elves aren't rare, but land-dwelling adventurer-types are. In most previous editions, sea elves can't stay out of the water too long or they begin to suffocate. That really puts a crimp into any long-term adventuring career right there...
For my campaign, I'm switching that option for Keen Senses with Fey Ancestry. Half-Elves can choose Skill Versatility, Fey Ancestry, or one of the subracial traits listed.
Sea Elves Adventurers are like Merfolk out of water. In fact, if I was going to make a Sea Elf race, I'd use Merfolk from the 5e MM as a model, and add the universal elf traits to it.
Half-elves already have Fey Ancestry.
Merfolk don't suffer any penalties out of water in 5e, so it makes little sense to impose them on sea elves.
I don't actually care if they put out sea elves as a PC race or an entry in the next monster book, but they need to be represented somewhere. They are one of the very few creatures mentioned in the MM that has no mechanical representation anywhere.