james.paten
First Post
Just to be clear, you can always move through allies spaces, you just can't stop there so Nimbleness doesn't apply. Also, the no-AoO feature of Mobility only applies after you make a melee attack, so you need to close and make a melee attack against all enemies that can hit you, in order to avoid AoO on the way back out. So maybe a bit complicated but certainly possible.
Why Dex though? Theres no part of this that requires dex.
The halfling Dex fighter (battlemaster) is all things set for my character already due to RP reasons - I'm playing the most non-stereotypical halfling ever. He doesn't joke, isn't perpetually happy and find the antics of his race humiliating (and he wants to establish a halfling military horde to carve out an empire with achievements to rival those of other races, but I'm realistic that's probably not going to happen in the campaign... but that doesn't mean it's not my character's ambition in life).
My halfling has a "short man's syndrome," where he constantly feels the need to prove his ability despite his small size, just to show that halflings aren't a joke. I didn't really feel like that was effective if he had a strength score higher than people twice his size, so he's going to be a Dex fighter who utilizes the battlefield and his knowledge of war to take down threats and prove he is the best. Besides, as a halfling, I can't use heavy weapons OR heavy armor, so it makes more sense in my mind to pursue Dex options than Str ones.
Again, I know it's sub-optimal, but that's my character story. So in the vein of him being a master of combat, I'm trying to think of clever ways to approach battle that are effective and outside the box.