Hanable's Hunters (OOC) - Always accepting Alts


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Bront said:
Weirdo, if it fits the concept, I'll let you take 7 PrCs (don't try it). But it's RP above crunch. So hopefully you work your magic to "Find Favor in your House", and beyond that, develope using your mark. I'm not going to not let you take the feat, but just try to play it up.

FYI, everyone has an item called the Hunters Broach. It's a broach item that broadcasts your voice to other similarly tuned broaches within a 500' Radius. Amazingly, you 7 all have them tuned to each other. :)

To be honest I'm holding myself back from "Over-inventing" the character before we get started. In the back of my mind I have been thinking about "How does an intelligent Half-Orc act? Do I believe in a divine power? How did my contact and I first meet? How long have I worked for Hanible?"

I don't think you'll find my RP lacking.
 



No, just post, I'll sort it out.

If I wait for initiative order, might be a while, Elocin is on vacation. If we end up waiting on him, I'll robot him (Hope he has perform dance)
 

Cool, posted my first actions. Hope the Ogres are within 20' of the cart, otherwise I'm going to be swinging pretty wide of the mark ;-D>
 

Bront said:
This will be my first PbP that I've run. I've been playing in 1 that started about 2 weeks ago, one that started this week, and Living Enworld for almost a month (but no adventure there). I'm looking forward to the format though.

I hope to have at least 2 turns a week. I will wait for everyone to post between turns when possable and appropriate (If someone says "I'll let Joe negotiate", I'll obviously not wait for them to post while negotiating).

Idealy, combat will be submitting 2 rounds in advance, and I will roll them out. If things go realy strange in round 1, I will pause and let you change your round 2 actions, but getting 2 rounds in makes things go a bit faster. Feel free to give me a ton of conditions (If x dies, then I will attack y,z,q in that order. Or If this spell fails I will cast this spell next round, etc). I've written conditional ideas for combat in a Play by E-mail that were almost a page long for 3 rounds. I'd rather keep it a bit simpler by going with 2 rounds, but 3 is fine. FYI, tell me in advance if you would intend on using an action point (IE, I use an AP if I roll under a 10, or just I'll use an AP, etc).

Should be fun.

Everyone Keep you 2nd round actions in mind
 
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Yes I concur with Isida. A map would be excellent as terrain may affect my opening action.

Mainly I just don't want my first action ever to zorch my companions. :D
 
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