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Hanable's Hunters (OOC) - Always accepting Alts

Prof Yeti said:
I find that it is usually a bad idea to kick the GM. A) It hurts. :D , and B) They can screw with your characters in ways that are down right evil. :)

What even when they ask you to do it? :lol:

Answers. A) Only the GM, I wear special GM kicking boots. ;), and B) I expect that to happen anyway. :lol:
 

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unleashed said:
No problem, more kickings coming up...now you get the same treatment as Rystil. ;) :lol:
I can always defend myself with Sblocks

[sblock][sblock][sblock][sblock][sblock];)[/sblock][/sblock][/sblock][/sblock][/sblock]
 

Bront said:
I can always defend myself with Sblocks

[sblock][sblock][sblock][sblock][sblock];)[/sblock][/sblock][/sblock][/sblock][/sblock]

Always willing to go through the outer layers to get to the soft underside, after all it just makes the kicks that much harder when I finally get there. ;) :lol:
 


I have a couple of Color Spray spells but that is about it. They worked out good with the last group of ogres though. :) But then I never count on the same trick to work twice. (I'll be happy if it does I just don't count on it.)
 

Prof Yeti said:
I have a couple of Color Spray spells but that is about it. They worked out good with the last group of ogres though. :) But then I never count on the same trick to work twice. (I'll be happy if it does I just don't count on it.)
Those are really really nice at low levels, but they stop working as soon as ogres gain one HD.
 



Kerlokh is still following along, the reason you have not heard from him is that he has been sneaking through the woods quietly.

(That's my story and I'm sticking to it. ;) )
 


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