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Hanable's Hunters (OOC) - Always accepting Alts

Daz -
Whitlok's dmg is incorrect with the Ugrosh.
2 handed, he's +4 to dmg due to strength.
when wielding dual weapon, he's +3 with the primary, +1 with the secondary, and he can chose which is which on each attack.
 

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unleashed said:
Yes, they certainly keep all the monsters distracted while Firavel acts ineffectually. :D
Hey, they were useful distractions--Firavel had the chance to act ineffectually multiple times, and the enemies couldn't survive his ineffectual attacks for more than a few rounds :D
 

I did mess up my base hit points and my character sheet reflects this now, normally I shoudl have 59, smile.

I am more than happy to play the role of bait and once I gain some levels I will be able to ignore hit points if I am allowed to go the Frenzied Beserker route, smile. Until I come down from rage which becomes a messy thing when you are say -35 hit points, smile.
 

Elocin said:
I did mess up my base hit points and my character sheet reflects this now, normally I shoudl have 59, smile.

I am more than happy to play the role of bait and once I gain some levels I will be able to ignore hit points if I am allowed to go the Frenzied Beserker route, smile. Until I come down from rage which becomes a messy thing when you are say -35 hit points, smile.
The trouble (though it's an advantage for you :D) is that they made an idiotic revision in 3.5 so that the Frenzied Berserker can actually be saved if someone heals them really quickly from -35 or so. It was much better in 3.0 where they could go to -492 if they wanted, but it was a death sentence once the frenzy was over.

I have a Frenzied Berserker in the face to face game I GM that went from 1st to 19th level, so I've seen it in action enough to say how crazy it is, especially with the crazy new 3.5 Power Attack rules :D
 

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