MarkB
Legend
I dunno - as long as the player describes both a goal and approach that should be enough to determine whether the action succeeds, fails or is in doubt and therefore needs the dice + rules. That is the one "system" that underpins the entire game IMHO.
Sure - but I was talking about the sort of rules the OP was considering, like who gets to participate, and who chooses what checks to make. There's no one-size-fits-all system when it comes to those sorts of choices.
To be fair, this is one area where the system doesn't do a very good job. A person who is physically strong and clearly well armed and equipped should be considered at least something of a threat, but the rules don't really allow for it. Having the local tavern yobs be completely unfazed by the hulking barbarian while quaking in fear when the halfling troubadour walks through the door does become weird after awhile.If a player said something like this, I'd encourage him to roleplay or describe exactly what he was doing. My interpretation, based on what you shared, would be that the player is asking to make an Intimidation check but wants to use Strength as the ability for the check instead of Charisma – most likely because their PC is strong but uncharismatic.
IOW he's trying to game the system, and hasn't even bothered to come up with an interesting narrative to justify it.