Haraiva in Darkness - Greybar's Storyhour (9/15 update)

Sidebar - Characters in D&D terms

Our heroes in brief, mechanically speaking, at about this time:

Arlissa - Cleric 5 (of Llassa)
Daphna - Rog2/Pal3 (of Llassa)
Berke - Exp2/Wiz3
Samus - Ftr3/Eth2
Balius - Brd3/Rgr2
Karrinkas - Kar2/Rgr3

I may be a bit off on Samus and Balius' splits, but that's the general idea.

Eth - Etherialist - effectively a Psion(savant) with some special rules. An etherialist draws power from the "ether" that pervades the world, and spins it out from themselves in threads. Think Carlos Castaneda. And yes, that misspelled root of ethereal is repeated consistently all over the place (sigh).

Kar - Karranas is a +2 ECL race. This was of course long before Savage Species. If we ever get to dealing with more Karranas I'll probably recalibrate the race some. Right now Karrinkas is certainly good in combat, but not too good. And any enemy DR puts a whallop on 1d4 claws and bite.

John
 
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Balius said:


Eeeeeeexcellent! In response, I've created a Balius account - so you can't kill me either now. Now I can spend the entire upcoming battle just trying to pinch the evil paladin's butt with impunity!


I have no problem with you hurting or killing my evil twin, but have to draw the line on any butt pinching...

Daphna, who also hopes she is now safe.
 

"Lit by the loneliest light", part three

Some massive limb or weapon fans the air over Arlissa's head. Confusion reigns in the darkness as Balius stumbles backward from the skeletal touch, banging into Karrinkas and nearly losing his feet. Daphna holds out her sword and shouts ‘”Back, spawn of evil! In the name of Llassa, be gone!”. And before this exercise of Faith and Will, the skeletal figure withdraws and closes its crypt-chamber door behind it.

Arlissa blinks and suddenly the darkness is replaced by an strange hard-edged black and white reversed vision of the world. Over her shoulder she can now clearly see the former statue as it readies another blow of its mighty arm. She quickly pronounces one of the most powerful spells of Llassa's might she can yet channel, and suppresses the magic within the stone tomb guardian. She knows that she has only bought a moment of reprise, and urges the group into quick retreat. Berke reappears in the doorway, his mace still magically lit to the great benefit of the rest of the party. His voice still seems manic:

"Come on, we have to get out of here!"
It's a sentiment that most are willing to agree with.

The hallway is long and square-carved, with stairways down that seem to lead to more crypts. Not wanting to disturb anything more, they push on until they find a ragged opening in the wall just before a dead end. The opening leads to a rough hewn tunnel, which in turn opens to a natural cave. There, welcome before their eyes, is the feel of fresh air and the stars of a night sky.

Karrinkas, stealthily padding on all fours, quickly scouts out the area surrounding the cave. Behind them stands the tall stone wall of a Haraivan-style city, yet one none of them recognize. Before them is a rural setting with fields and livestock quiet under night's blanket. The warmth of the night is undeniably one of summer, and Arlissa spends more than a few moments in prayerful contemplation of the stars. The constellation of Dana's Sword remains a steadfast blazon of strength in the heavens, its tip pointed due south to the ocean. Llassa's stars seem to have pulled together somewhat to Arlissa's memory. As her eyes adjust to the dark comfort of stargazing, her sight blinks in and our of the strange darkvision. With a bit of practice, she learns to control this unexpected gift.

Their sense of relief does not totally overcome their caution, but a low fire is built a bit back into the cave. Their clothes begin to dry and their spirits lift, and they begin to speak of dreams. It seems that all have had dreams, brief moments of semi-wakefulness that place them into another time and place. All but for Berke. He has had dreams as well, but not dreams that rise from sleep. Perhaps due to the struggles of his will against his captivity, he has been at least somewhat awake for the entire duration of his stoning. "How long" "A F***ing Long Time".

They try to get some sleep between comparing dreams notes.

(Yes, 7 days is longer than I intended to let slip between updates. Gentle Readers will be glad to know that the players survived their recent challenge without any loss of life. Ungentle Readers will note that I need nastier bad gals, apparently. I won't even try to tease more than that, since there's too much story to update before their recent adventures will come into context. -john)

(Edit: Corrected to include Arlissa's discovery of powers of Sarata's ring, as well as some astronomical notes)
 
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Woo hoo! Update! Dropping into darkness while some walking dead tries to rip your head off... not the best way to wake up from a thousand year sleep.

I think 7 days is the standard or something ;).
 

Re: "Lit by the loneliest light", part three

Greybar said:
Some massive limb or weapon fans the air over Arlissa's head.


... The opening leads to a rough hewn tunnel, which in turn opens to a natural cave. There, welcome before their eyes, is the feel of fresh air and the stars of a night sky. [...] The warmth of the night is undeniably one of summer, and Arlissa spends more than a few moments in prayerful contemplation of the stars.

. [/i]

Actually, Arlissa tells me that she could see quite clearly the sword arm of a huge stone lizardman statue lunging at her in the dark. Although everyone else was blinded by the darkness. She was a little puzzled, but took it as "a sign of Llassa's grace". Likewise, the hillside was eerily well lit for her, though she said nothing at the time.
 

A bump and an edit to the last entry to correct for Raphael's recollection, as well as a bit of a retro-add to the stargazing.
John
 

Story Hour - 2.1 - "Into the wilderness", part one

At first light our heroes gather their things and prepare to get farther away from the city walls. In packing, Balius examines some coins they found in the pouch of the dead woman. Each is inscribed with the motto "City of the Eternal Matriarch" and "New Gorkana" along with a scepter and scroll.

"Eternal Matriarch?" Samus says "That can't be good."
"Hey, does it have a minting mark?" Arlissa asks.
"Hmm, there are a couple. This shiniest one says '300' on it."
"Three Hundred Years? Could we have been asleep for three hundred years?" Daphna wonders
"Maybe you were asleep" Berke grumbles. The rough cave floor has not agreed with his back, but at least he has see the sky now.

Arlissa and Daphna obscure their Llassan symbols on their clothes and the group heads for the outer Wall of Wood. Quick discussion leads to a plan. They will present themselves as a hunting party led by Arlissa and above all act like they know what they're doing. Karrinkas, however, stands out far too much to simply be a part of an unremarkable group. With no sign of concern, Karrinkas simply says "I'll meet you on the other side" and leaps off on all fours low to the ground.

The early morning light shows fields desperate for rain, baked by the sun. Scattered livestock nibble at parched grass. Common folk look up at the group passing through but seem to take no special notice. Soon enough they come to the wall, the gate, and a simple wooden tower with two guardsmen who haven't fully shaken the sleep from their eyes.

"Ho there, open this gate, we have the hunt before us", Arlissa demands in a loud voice.
A bustle of activity and apologies come from the tower as a man struggles with the large metal and wood bar.
"Many apologies, ma'm, good luck in bringing some of them down. Been a terror lately. Had to repair the wall in a couple places."
Arlissa pauses only for a moment and Samus cuts in "Won't be a problem for long."
As the group heads into the woods beyond the gate they can't help but wonder "I wonder what it is we're hunting?"
"Probably Lizardmen, the beasts, glad to get back to the basics", Samus opines.

Karrinkas rejoins them a short ways into the woods, having found a place he could climb and leap the wall unobserved. Some quick hunting about flushed a rabbit for a mid-morning meal, though he finds strange tracks along the way. Not quite right to be lizardmen, nor humans, nor any other creature he might recall.

Tired from a good day's worth of walking southward, the group settles in to a hopefully unobtrusive campsite. Karrinkas and Balius search out a deer and soon meat is turning over a fire.

"So, other than getting away from New Gorkana, what's the plan?", Balius asks between bites of venison.

Samus props his greataxe against a tree and leans back. "I dreamt of a seige of Orimtala. That the Thunderer's Axe was lost and fell to the earth. I was meant to dream this. His axe should be recovered."

"We don't know what happened to Luinlassa", Daphna interjects, "We should find out what happened to our home. Both Arlissa and I dreamt of the Great House in ruins and Malassa's death."

"As best I can tell, we're north of the highlands, and north of both Luinlassa and Orimtala" says Karrinkas, the best travelled of the group prior to their earlier adventures. "Either way we have to go south from here. We can see what more we can figure out later."

They set watches and make what comfort they can for sleep. They all feel pretty good about how well they've gotten away.

It was Karrinkas' sharp ears that heard them first. He and the cub were quietly keeping their watch when the first sounds of padding feet slipped through the trees. His ears up, Karrinkas slowly pivoted until he saw the slipping form in the bare moonlight. Balius slowly stood, pulling his bow and looked off to where Karrinkas stared. Something about the size and shape of a wolf stood watching them.

"Guys..." Balius half-whispered, and then it charged. Two other broke from other brush as well.

"Guys!!" Balius shouted, focusing on the nearest wolf, remembering his father teaching him how to wait until the target reaches 30 paces to get the most power out of his shot. Breathe, aim, loose. The arrow leapt out towards it but the wolf half-stepped sideways and the shaft buried itself into the dirt.

Karrinkas held his ground, then pounced on it as it got into the flickering light of the fire. Familiar with wolves, he latched his claws onto its shoulder to pull it over on its side, but his claws slid off of its scales.

Scales?
 

"Into the wilderness", part two

The beast resembles a wolf in general body shape but it is covered with large plates over the spine and shoulders, turning to finer scales along its legs and bellies. It snarls at Karrinkas, eyes gleaming, and snaps its own jaws on his shoulder and latches on. Karrinkas is far more used to being the grappler than the grapplee and does not like it one bit.

Daphna rolls to her feet and quickly positions herself between the wolves and the still-prone Arlissa. Her longsword flashes in the firelight as she takes a stance.

Samus is on his feet and charging, seemingly from the instant that Balius shouted. His greataxe fluidly drawn, he leaps with a great overhead blow into the next wolf-thing. There is a huge cracking sound as the heavy metal blade crashes through the bony plate on the back of the thing's neck. Its whole body heaves with the blow, then rises desperately trying to rip at Samus' thigh.

Berke turns over in his sleep, dreaming of the beautiful ring of hammer on anvil.

Balius hestitates, but sees that soon the battle will be too tight for him to use his bow. He has just enough time to drop his bow to the ground and grab his battleaxe and handaxe before the next wolf is upon him. He strikes a defensive stance and batters at the thing's armored head with both axes, though neither blade manages to penetrate.

Karrinkas twists himself free of the thing's jaws and nearly manages to get himself on top of the thing. Instead he settles for leaving two thin bloody claw marks along its side between the large shoulder-plates. It spins and bites for him again, but he's ready for it now, anticipating the bite and dodging back.

Arlissa sits quickly and surveys the scene, looking for the most injured of the beasts. She calls upon the bright powers of Llassa and a searing beam of light leaps from her hand and burns along the flank of Samus' opponent. It yelps and tries to hop away, its side ripped open by divine power. Samus swing in an mighty arc, catching it on the wounded side and lifting it bodily off the ground. It crashes back to earth dead.

The one facing Balius seems to think better of the whole situation and with one last nip decides to beat paws for the bushes. Karrinkas' opponent has no such chance, caught between Karrinkas and a charging Daphna. They flank it and Daphna quickly finds a weakly protected joint between flank and leg. Her longsword slashes with precise force, opening it up at the joint and running up its belly. When it tries to spin to face her, Karrinkas rips it down.

"Okay, so now we know what we're hunting" Samus says. He raises his axe and beheads his fallen foe. "Nasty lizard-hounds."*

After some brief tending of wounds, they settle back down again. Then the victorius group pauses for a moment in wonder. Not at the creatures, but at the realization that Berke hasn't woken up for the entire fight.

"Okay, that definitely means our watch is over." Balius says, rubbing at his leg where a bloody slice has been turned into tender, healthy pink skin by Arlissa's healing. "That's you and Berke."

"Fine, nudge him awake will you?" Samus seems intent upon flaying the skull of the lizard-hound with a dagger.

Berke rises somewhat grumplily at Balius' nudge. He glances over the bodies of the strange creatures, then shrugs.

Karrinkas licks over his wounds with a long red tongue, then lies down alongside Balius. Best to watch out for the cub. he thinks. Wolves with scales are not good things.


* Plug! These creatures became the Trakza, my entry to a contest held by Inner Circle Games. Happily, the Trakza was a winner. You'll be able to find them and other nasty critters in the Denizens of Avadnu product.
With the gracious permission of Inner Circle, here's the draft artwork for the Trakza from Denizens of Avadnu:
trakza.jpg
 
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<looks at the pretty picture>

Ooh...Nice. I can imagine that being a pain to fight...but that's why you should just hold it and hug it and love it to pieces! <wants to give it a hug> It's all cute 'n stuff... ^_^
 

"Into the wilderness", part three

"Not again?"

Daphna draws her sword for the second time of the night as more wolf-shapes slide amongst the trees. It is now the third watch and the Llassa worshippers are awaiting the blessed dawn.

"Llassa bless us and keep us from harm. Awake! They're back", Arlissa incants the quick blessing and steadies herself behind her quarterstaff. She's gotten too used to the whirl of combat. It seems like so long ago that she was a happy scholar staring through a telescope at the stars.

"Damn stubborn things" Samus's shortbow is out and firing until the last possible moment, then the greataxe appears in his swift hands again. The skull of the previous lizard-hound has now been affixed to the left shoulder of his armor, a token of the earlier victory.

The group pulls into a more compact and efficient knot this time. Berke speaks an arcane formula under his breath and reaches out to touch Daphna. Her arms swell with strength and a thin smile crosses her lips.

The lizard-hounds feint at one side of the group, then charge into the other. A blur of swords and axes meet them. Karrinkas quick wraps around one side, harrying their flanks. Balius wraps the other way, though his axes are having a hard time crunching through scales. The largest beast leaps upon Samus, bearing him down to one knee, its jaws wrapped around his right arm. Its forelegs rake along his chest, ripping chunks out of flesh and leather. A lesser man would have died on the spot. A seasoned warrior might still have screamed. Samus grits his teeth and uses the haft of his greataxe to lever the thing off of him.

As soon as it is clear, both Balius and Karrinkas are on it. It shook Samus' bloody from its mouth as it spun, trying to keep up with them. But the axes and claws were too much. Even as one tries to limp off back to the bushes, a thin ray of cold blue light springs from Berke's extended finger, bringing it down.

This time they aren't quite as easy-going in their victory. Llassa's blessings of healing, channelled by Arlissa and Daphna, are well needed. Samus waves them off with a "I'll be fine", and sure enough when given a few moments to himself the wounds seal up. When dawn comes, the moonborn are quite willing to give them room and quiet for their prayers.
 

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