You aren't stopping the game though anymore then the player would be stopping the game to tell you that they know this information.
Well, to me, if I'm just reading off dry information, I'm not playing the game.
It is though. Do you know every rule in the game by heart? Do you never have to pause the game to look up something like a monster stat block or obsure rule? Frankly, I highly doubt it you never do it.
Maybe not every rule...only like most of them. I would never, ever pause the game to look something up. I really hate DMs or players that pause games and take minutes or hours to "look something up" during a game. As a pre planning type DM I will have all the rules I need/want ready. The same with stat blocks.
On the surface, I agree, I don't want a player who doesn't know the rules (for the most part), but I am not going to hold it against them if they look up something from time to time.
Well, I'm only opposed if they do it during active game play. If they have their character say take a nap, then they are free to do whatever they want as they are not playing the game any more.
Anyway, expecting a player to "know" everything their PC is likely to know is unreasonable IMO. We spend lifetimes just getting to know what we know in our own lives, let alone what some fantasy person in another world knows. It is actually impossible, really.
Well, I'm only expecting players to pretend they know it, so it is all good.
You are basically asking them to do a "mental workout" but you don't insist on a physical one? Don't you see the inconsistancy in that?
No, they seem separate to me.
To do a physical action in the game world, like say the character chops down a tree, is just a mechanical rules type thing.
But the mental actions are the players playing the game. The players must do things and take actions through their characters. If the characters just "read the map", then they go find the treasure and game over. What is the fun in that? A big part of the fun of the game is doing things, figuring out things and so on.
Why not? Again, you can't expect players to be as strong as their PCs, so why do you insist they be as smart?
I never would. I know most players will never be as smart as most PCs.
Having a published book (like in 2E) that a player can read if they want to know more about the fantasy lore for their race in the general game framework is fine. Insisting they read it, follow it, etc. is not IMO. Does it mean that player is "lazy" or bad if they don't? No. It just means that aspect of the game isn't as important to them as it is to you.
Well, it is optional. I'm going to use the lore from time to time in the game. So you get the choice of drinking some Mt. Dew or knowing the lore. It is all up to the players. If it's not important enough for them to read, then it's not important enough for them to roll dice.
Sure, and that is perfectly reasonable. I often encourage players to intereact with NPCs and we often make-up "lore" on the spot.
Hooray!
Well, it works for you so I guess have at it.
I am the Harsh DM.