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Has any RPG ever done grappling well? At all?

I'm a huge grappling fan. I do it in real life.

Which is why it frustrates me when DMs ban me from using grappling characters either due to cumbersome rules or simply OP mechanics.


So, has there ever been an RPG which does grappling both quickly AND at least some what usefully. I don't want a rule system in which my only options are 'grapple and hit my opponent'.

I'd like to be able to break limbs, choke folks out either unconscious or to death. Ya know, the works. It doesn't need to have it all, but in a dream world it could.

It can be hard for any system to please real life enthusiasts of grappling, fighting, swordplay, guns etc. As umbran pointed out, it is often not the goal to create a system that reflects the realities of modern grappling sports.

I was involved in martial arts (mostly muay thai) for years before my health got bad, and one thing I found was is it often comes down to how you want to slice things. For this reason, I chose a simpler and more straightfoward hand to hand combat system for my own game. There are also so many variables in a real fight. I think if you wanted to make UFC the RPG, definitely you'd probably want to incorporate more combat sport realities into things.

Out of curiosity, what are you looking for in a system that handles grappling. What do you think you as a grappler see that isn't being incorporated into RPG grappling systems.
 

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