AaronOfBarbaria
Adventurer
Please don't resurrect that exercise in the ridiculous.Psssht, I soloed one on my fifth-level wizard.![]()
Please don't resurrect that exercise in the ridiculous.Psssht, I soloed one on my fifth-level wizard.![]()
5th edition, specifically, but I'm also curious about how encounters went in other editions.
Bonus question: how do you pronounce it? I've always said "tah-ras-kee."
It has a French root and has ties to French lore, but it's technically an invention of Gygax. Who made a point of pronouncing his campaign setting of Oerth as "Oi-th", because the game shouldn't be taken seriously. So... *shrug*.Yes! It's a French word with a French pronunciation. ... and, not even close.
In Dragon #93, Frank Mentzer gives the pronunciation as "ta-R @ SK"Bonus question: how do you pronounce it? I've always said "tah-ras-kee."
Out of curiosity, what is the standard method for this? Does it require ideal circumstances? I'm not sure if it would hold up in actual play.Many level 5 mages have been successful, or so I hear.
Using cheese. Use cantrips and range so it can't catch you. There are a few ways to do it - hover above and acid splash, get a fast horse and buffed magic missile, etc.Out of curiosity, what is the standard method for this? Does it require ideal circumstances? I'm not sure if it would hold up in actual play.
In practice, I don't think the cheese methods would actually work, due to a combination of movement and reach and readied actions. A low-level Fly spell would wear off before anyone could kill the Tarrasque, and it's not just going to stand there motionless while you try.Using cheese. Use cantrips and range so it can't catch you. There are a few ways to do it - hover above and acid splash, get a fast horse and buffed magic missile, etc.
Unfortunately, that's written from a 3E perspective, with lots of assumptions about magical item availability. The monster has changed a lot since then, too.Check out https://www.cs.cmu.edu/~dkb1/dnd/tarrasque.txt for fun too.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.