Elvinis75 said:I need a good system for this campaign I'm starting and the monk in the players handbook is flat. No stylistic punch kicks throw or holds. So you ask me why not use the normal core class ... I'm holding out for something better.
Please help me.![]()
Hey Elvinis,
You might want to check out the martial arts rules in our Pulp game, Forbidden Kingdoms. It allows for complete martial arts customization and gives a brief history of most of the worlds martial arts. They're based off of Ken Hood's excellent MA rules.
Hyrum.