D&D General Has Tiny Hut actually affected your game? Or has it otherwise mattered?

Right, but magical energy =/= force. It can, but doesn't have to. 2e didn't specify what the energy was, while 3e specified force.
To be fair, standardizing "energy" types was a 3e thing. Sure, you fire or lightning damage in earlier editions, but, there was not "thunder" or "radiant" or various other standardized damage types.
 

log in or register to remove this ad

To be fair, standardizing "energy" types was a 3e thing. Sure, you fire or lightning damage in earlier editions, but, there was not "thunder" or "radiant" or various other standardized damage types.
Thunder or Radiant were interestingly 4E names, thunder being sonic damage in 3E, and the closest to radiant probably being positive energy damage (without the healing connotations positive energy had in 3E). I liked that 4E used some less scientific sounding names for them. (In turn, 4E didn't use slashing/bludgeoning/piercing damage, which I think could also be good alternatives to force. Something like Bigby's Hand probably deals bludgeoning hands, Magic Missile piercing and Blade Wall deals slashing damage. Optionally with "magic" as addendum if you use some kind of magic-related damage reduction options.)
 

Remove ads

Top