DracoSuave
First Post
The irony is that D&D -is- going the microtransaction route.
It's called 'Essentials.'
I heard that should be coming out soon.
It's called 'Essentials.'
I heard that should be coming out soon.
The irony is that D&D -is- going the microtransaction route.
It's called 'Essentials.'
I heard that should be coming out soon.
Piracy causing a loss of revenue CAN be proven, but the idea that 'piracy is making more sales!' is less of a statement of fact, and more an article of faith.
It can't be proven to be lost revenue. If Pirate Jerk A goes to Torrent site X and grabs the CB someone at WotC may say "oh man we lost revenue" and add that to help their business case. Now, you have to dig deeper (and it's likely impossible) into whether Pirate Jerk A would actually have purchased the tool if it wasn't available for free. If he would, then yes it's lost revenue, if he wouldn't, then no it's not lost revenue. Same for the PDF's of their books. I'm sure a bunch of people who grab them from pirate sites are those who want digital offerings of the books they've purchased for utility reasons. I know of a few who want PDF and would pay for them, even owning the books, but have to resort to torrents...
I'm not saying that the there isn't lost revenue going on, but it's far more difficult to quantify and could be extremely small.
Who knows? We'll see when the CB goes online only and if in 6 months (once all those who quit over the online only + all the new subs who previously grabbed it for free come onboard) the subscribers have gone up then they have a win, if not, well then they just may have wasted 6 months development resources.
As to the proof of piracy thing, I'm going to get a little pointy-headed about it by stating that "evidence" and "proof" are not the same thing.
Proving there is piracy is easy. Go to torrent site. Find it. Get torrent. Run bittorrent client. Count seeds. Count leeches. Prove established.
And again, as for proof of lost revenue, it only needs to be proven there's a guy out there who doesn't pay for the books. I know that guy. But that isn't proof to you, just to me. However grabbing that proof is simple: Find that guy.
Then the simple solution would have been to discontinue anything but annual subscriptions, going forward. A month's notice, then done. There would have been an outcry, but it might not have been as big. I'd have continued my annual subscription without hesitation, for example. It's the cost of one and a half hardcover 4e books, so a no brainer for me..
OK, I may have emphasized the gee-gaws more than I intended to in my post. I don't disagree that flooding the market with 'collectible items' is a sure-fire way to have a warehouse full of crap that nobody wants. But that wasn't really my point.I disagree though that gew-gaws are a really serious business opportunity. For every one you invent that sells 2 others sit in the warehouse and lose you money. It is a very hit and miss kind of business and it involves physical stuff. Now, maybe there is SOME reason to make a few selected items, but not a lot. The money is either in high volume physical products (books) or digital goods, which you can sell pretty cheaply. Worst case they don't require stocking and fulfilling so if you find some non-free content doesn't really sell much you PROBABLY recovered its cost to produce even so. You can always make it free.
Dice, tiles, minis, and boxed sets with tokens etc. all make sense. They are relatively cheap and have good utility for players. Modules are another one. It is one thing to have only DDI for your ordinary books (or PDFs etc if they ever reappeared) but every adventure has at least nice maps you probably want. There will be a market for those in paper form for a long time.