Hasbro posts strong results


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Browsing the report, I see that Pokemon sales are down, MtG sales are up...and there is no mention of D&D.

I wonder what % of Wizzo's sales are derived from D&D. I may be wrong in this assumption, but if they were significant, then I imagine they would would have been mentioned in the report.

I dunno...
 



Last year, there was a Star Wars movie out. This probably helped spur sales of Star Wars products.

As for Wizards, I am uncertain what role it plays in the company as a whole. I suspect that all of WotC's RPG games are just a very small percent of Hasbro's revenues. (WotC's real money has been in the CCG business.)
 

Beyblade is an Anime where kids use these rotating disks that contain intelligent "bit beasts" to battle one another.

The disks rotate at super speeds trying to rip another to shreds. The anime is the adventures of a particlure group and how they come together and train and stuff.

Its actually not half bad.
 

It's nothing new; 15-20 years ago there were things called "Spinjas." An ad for them ran in Amazing Spider-Man #313 (the only reason why I remember them).
 


The "Games Segment" posted quarterly profits of about $25 million, according to the stats at the end of the article. WotC's market research claims 1.65 million people play D&D once a month. That was before the release of 3rd edition, so let's round up to 2 million to account for new players.

Hmm, I'm not really sure where I'm going with this. Let's estimate that one out of every 4 players is a DM, and half of all DMs buy the 3 revised books. That would be 250,000 sales. Assuming 50% profit on each book, those 250,000 customers would net around $11 million in sales, which would definitely cause a blip on the radar.

Of course, that involved about seventeen different assumptions, so it probably has nothing to do with the truth. But it's interesting to see how they don't need to please *everyone* in order to make a decent profit.
 

beyblade

Hmm. I seem to remember that spinning tops were used competetively way back in the 'olden days', not to be confused with yesteryear. I know it goes much further than this, but "The American Boy's Handy Book" from the turn of the 20th century had plenty of these kinds of good old-fashioned (And reckelssly dangerous) activities for boys to get maimed with. One I actually did was to make a paper kite used to fight another guy. As per the instructions in the book, we tied broken glass onto the string and tails of the kite, trying to cut the other guy's kite free, and thereby win. It's late, and I'm rambling, but maybe there's a collectible game there ;D
 

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