Haste and Lion's Charge

Zerovoid

First Post
With all the talk about haste being unbalanced, and almost certainly being nerfed in 3.5e, I thought I'd ask what people think of this spell from Savage Species.

Lion's Charge is a 1st level druid spell, and 2nd level wizard spell. It lasts one minute per level, and has a touch range. The target can make full attacks when they charge.

Now, getting to move and take a full attack when you is the primary benefit that I've seen fighter types get from the haste spell. Lion's Charge is arguably better than this in some situations, because you can charge up to twice your normal movement distance and attack. Also, one minute per level is better than one round per level.

Obviously, due to the ability to cast two spells a round, and the +4 AC bonus, haste is currently far better, but it should be, since its 3rd level instead of 1st/2nd.

If haste gets downgraded to something like the d20 Modern version (+2AC, +30' movement, +1 attack during a full attack), I think I'd rather have Lion's charge cast on me instead of haste.
 

log in or register to remove this ad


Zerovoid said:
With all the talk about haste being unbalanced, and almost certainly being nerfed in 3.5e, I thought I'd ask what people think of this spell from Savage Species .
 
Last edited:

Well also keep in mind two other aspects of Lion's Charge, I.E. charging action (+2 attack, -2 AC), and an automatic AoO in most circumstances (there are ways around this, but in general).

Haste gives you that extra partial that lets you control your actions with a bit more finesse, where the Charge lets you go more berserk. I rarely do a charge action because of the AC penalty and the AoO, so this spell wouldn't particularly apply to many PC's I'd like to play.

I think 1st level druid might be a bit much, but Sorc/Wiz 2 seems about right overall for 3e now. (I haven't given much thought to Haste in 3.5 in general so I won't comment on that one).
 

Remove ads

Top