Haste Question

kenobi65 said:
That gives you a move of 140'. With the Run feat, you can cover 700' (that's almost than 2 full football fields, including end zones) in 6 seconds. It's 79.5 miles per hour! You'd be able to lap Steve Austin (the Six Million Dollar Man, not the wrestler :D ).
Isn't that exce-- nevermind. Not possible. :p
 

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kenobi65 said:
Ah, missed that. Good catch.

So, ditch the Haste potion, and his move is still 110', running at 550' per round. A much-less-broken 63 mph. ;)

He's a cleric? Give him the Celerity domain from Complete Divine for another unnamed +10' to speed. 120', running at 600' per round.
 



Jdvn1 said:
Doesn't the Dash feat (I think CAd) also add on a +5'?

Complete Warrior, actually. It's an unnamed bonus, but it only applies if the character is wearing light or no armor, and is carrying a light load.
 

Well, if you're going the Pure Cheese route, then why not? The +10' from Barbarian has the same requirement.
 

cant be lawful as barbarian

If your barbarian became a paladin they would have to switch alignments and becuase barbarians cant be lawful and the paladin must be lawful good the bonus speed from fast movement should be lost to the character.

Edit.. nevermid just saw they would only lose there rage ability not the fast movement.
 

I tell you what if a character can get up to 60 miles per hour I think I'd have to give him a bit more bonus than +2 on those bullrush attempts:)
 

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