Maitre Du Donjon
First Post
Hello all, i'm starting an evil FR campaign friday, and all 3 of the characters (i'm the DM) will posess hats of disguise (they all started at level 9). I just want to be sure that the players can use their gear to maximum efficiency, without giving them absolute power of law-evasion (did i mention its an evil campaign? i did? then did i mention that the 3 characters are a rogue/guild-thief, a rogue/assassin and an invoker? i did as well? in another thread? thats right)
First of all, do the effects of a hat of disguise wear off or once a disguise is chosen (lets suppose for now its a general disguise) is it somewhat permanent (until dispelled / cancelled by the user / seen through)?
Should I impose limitations on the number of diffrent disguises the players will be able to take?
What sort of interaction would warrant a saving thrown from someone the characters are interacting with? Combat, of course, and any sort of touching, but what else?
When should i treat the change self as a disguise? Lets say the thief (who is an elf) robs an inn and the patrons see him. He goes into the backstore (alone) and uses the hat to look like an old dwarf, and leaves the building through the back door. If the patrons came out, would they get a spot check vs the thief's disguise check? What about guards who have not seen the thief but are now facing the dwarf?
I know i'm going to have some troubles with these items (but i don't want to take them out of the game) and any info, general or specific, will be gladly appreciated...
Maitre D
First of all, do the effects of a hat of disguise wear off or once a disguise is chosen (lets suppose for now its a general disguise) is it somewhat permanent (until dispelled / cancelled by the user / seen through)?
Should I impose limitations on the number of diffrent disguises the players will be able to take?
What sort of interaction would warrant a saving thrown from someone the characters are interacting with? Combat, of course, and any sort of touching, but what else?
When should i treat the change self as a disguise? Lets say the thief (who is an elf) robs an inn and the patrons see him. He goes into the backstore (alone) and uses the hat to look like an old dwarf, and leaves the building through the back door. If the patrons came out, would they get a spot check vs the thief's disguise check? What about guards who have not seen the thief but are now facing the dwarf?
I know i'm going to have some troubles with these items (but i don't want to take them out of the game) and any info, general or specific, will be gladly appreciated...
Maitre D