D&D 5E Have a new player that I will be DMing, got some questions.

Jaiken

Explorer
My questions are:

1) Should I introduce multiclassing to the new player?

2) Is having one enemy to start with good enough to explain the game?

3) Should I start him off at level 9 like his cousin is?
 

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MatthewJHanson

Registered Ninja
Publisher
My questions are:

1) Should I introduce multiclassing to the new player?

2) Is having one enemy to start with good enough to explain the game?

3) Should I start him off at level 9 like his cousin is?
1) No. I'd say the exception is if he really wants to do a character build that requires multi-classing, but I'm not sure what that would be.
2) If by, "explain the game," you mean give him a general overview, then yes. It will take a while before he masters it.
3) I assume that he and his cousin are both playing in the same campaign. This is hard. I think it's good for PCs to be the same or at least similar levels, but 9th can be a lot for a new player. What do you think about a one-shot with lower level characters to help get him started. Maybe it could be a "flashback" to the start of his character's adventuring career and then do a time jump to bring him up to 9th level.
 

Jaiken

Explorer
1) No. I'd say the exception is if he really wants to do a character build that requires multi-classing, but I'm not sure what that would be.
2) If by, "explain the game," you mean give him a general overview, then yes. It will take a while before he masters it.
3) I assume that he and his cousin are both playing in the same campaign. This is hard. I think it's good for PCs to be the same or at least similar levels, but 9th can be a lot for a new player. What do you think about a one-shot with lower level characters to help get him started. Maybe it could be a "flashback" to the start of his character's adventuring career and then do a time jump to bring him up to 9th level.
That sounds perfect thank you.
 

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